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thysam New Kid Posts: 20 |
Re: My thoughts and suggestion on the Game
#52528 - 03/28/08 09:00 AM |
Heres my collection of thoughts:
And to all a good day. Edited by thysam (03/28/08 09:07 AM) |
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Necrophilius Veteran Posts: 903 |
Re: My thoughts and suggestion on the Game [Re: #52528]
#52529 - 03/28/08 09:05 AM |
Personally, I think Guild creation should be a members only benefit. Free players can join, but only members can create guilds. That will make the power-hungry free players join. =P |
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thysam New Kid Posts: 20 |
Re: My thoughts and suggestion on the Game [Re: #52529]
#52530 - 03/28/08 09:08 AM |
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Necrophilius Veteran Posts: 903 |
Re: My thoughts and suggestion on the Game [Re: #52530]
#52532 - 03/28/08 09:37 AM |
On the other hand, I don't think there should be content that cannot be tapped by Free Players in any way, due to the reason I stated before: it makes the claim "DR is a free game" somewhat invalid. It's something that has been criticised of many so-called free games where membership benefits account for 90% of game content (Runescape, anyone?): essentially, they are pay to play games with free trials. Rather, membership benefits should involve conveniences: such as what DR has now. Members have access to more of their loot, have better potions, more bank space, and in the future, faster leveling, cheaper KC Vendors and the Bling Gnome. All things that makes playing considerably less tedious, but are not required to experience the entire game. |
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Elad_Baats Old Timer Posts: 400 |
Re: My thoughts and suggestion on the Game [Re: #52532]
#52534 - 03/28/08 09:53 AM |
I actually liked the suggestion about lettign free members have full acess for say 15 days then having thigns at a reduced level after that if they choose to stay free memebers. It will make the differences much more apparent -------------------- Ghad. Creative Arch Obsidian Mage LVL 100 refugee from the Lost World 30 0 PVP wins 0 PVP Loss's and proud of it Un Official Squeaky Wheel |
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Necrophilius Veteran Posts: 903 |
Re: My thoughts and suggestion on the Game [Re: #52534]
#52535 - 03/28/08 09:56 AM |
That I agree with. It's probably an effective strategy. |
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Ripper_McGee Karl's "bad cavern" spelunker Posts: 2,141 |
Re: My thoughts and suggestion on the Game [Re: #52535]
#52537 - 03/28/08 10:15 AM |
Quote: Cafe Press - no start up costs - no inventory... CafePress.com offers stickers, too. I'd happily buy a 10-pack of stickers and paste them around local campuses... Of course, it'd be even cooler if we could get stickers with our own referral codes printed on them. Anybody that tried the game based on our unique stickers could then generate referral bonuses or prizes for us! FYI - here's a little presentation I put together of some very high-level ideas (I made this months ago, btw) to generate buzz about Dungeon Runners: DR Buzz Concepts Edited by Ripper_McGee (03/28/08 11:03 AM) |
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Darkwanderer Chicken Hawk Posts: 156 |
Re: My thoughts and suggestion on the Game [Re: #52534]
#52540 - 03/28/08 10:54 AM |
Knowing Gamers in general I wouldnt say 15 day but lvl 15 on one char. Some of us in 15 days could darn near make it to lvl 100 in 15 RL days and some of us would not even be out of Dew valley with the difference in play lengths and styles lvl 15 would be a more appropriate choice in my opinion. OOO I really like the Shirt place you brought up ripper looks like it could really help out even if its just the free one to start with it could generate some extra revenue for the company and also generate some extra Advertising in itself. If you guys put up some shirts on that Site I would be sure to Buy at least 1 or 2 I know there are many on this board that would. |
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Anson All-Knowing Arch White Ninja Posts: 174 |
Re: My thoughts and suggestion on the Game [Re: #52512]
#52541 - 03/28/08 10:55 AM |
Quote: No, I don't think he is. ![]() First, let's be clear about a couple of things: one is that the NCsoft marketing department is not responsible for selling in-game ads. Our marketing department markets games; we have a separate contract with an external agency that sells (or doesn't sell) ad space in the game. Second, our marketing department works best with a budget... but we don't have much of one. We're constantly working with them, though, and I think they're doing a great job. They've been very involved with us in doing things that can be done with a low budget, but not all of those fruits are visible yet. |
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