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Bugs and Technical Issues » build 95. hdol issue View all threads
 
stonedfighter
Rabbit Puncher
Posts: 52
build 95. hdol issue
#37761 - 10/23/07 10:00 PM

Time was approx 8:00pm (est)
I'm a level 68-69 fighter in hdol stage 5 lower wintry crypts. At the end where the Gate keeper is and the one way gate to stage 6.
About five feet from the door to the room with him and the one way gate is chopped and offset with no keeper and you cant get to the door or in the room.
Thus no way to go to stage 6 and the end of hdol. I went thru it twice and it happed twice in a row so I felt no need to try it for a third time.
hope this helps you find the issue and fix it so we can go to stage 6. It's no big deal for me I can do other things for now but would love to get back to the end of hdol.

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stonedfighter-lvl 82 Warlord
found in world 2
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Ripper_McGee
Veternarian
Posts: 1,496
Re: build 95. hdol issue
#37848 - 10/24/07 10:47 PM

This appears to be a problem with Lower Wintry Crypts maps, regardless of when they appear (since maps don't always appear at the same levels). I just ran into this - can't complete Lower Wintry Crypts (Stage 2). Arghhhh!




stonedfighter
Rabbit Puncher
Posts: 52
Re: build 95. hdol issue [Re: #37848]
#37851 - 10/24/07 11:33 PM

Glad to see its not just me I spent 4 hrs to get to it just to find I cant paas to stage 6. At least you hit it at stage 2 lol. But this must be with the new build never had it happen till now. hope they can find it fast I love hdol and well live in it.

--------------------
stonedfighter-lvl 82 Warlord
found in world 2
If your not a member
BECOME ONE!!!
support the dev's they look out for us



Marlene
Rabbit Puncher
Posts: 51
Re: build 95. hdol issue [Re: #37851]
#37867 - 10/25/07 09:17 AM

I want to add my two cents. I was in the lower wintry area stage 2 and had the same problem. We resetted areond 3 or four times, even showed it to Sir Old Bottom, who's a longtime player. He told us that it happens once in a while and is a known issue. But I guess this is much bigger than that.

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Marlena
Gifted Arch Shadow Wizard



Ripper_McGee
Veternarian
Posts: 1,496
Re: build 95. hdol issue [Re: #37867]
#37872 - 10/25/07 10:48 AM

SoB is referring to the "1-in-50" maps bug, but that doesn't seem to apply in this case as more information comes in from a variety of players. I think the Lower Wintry map is truly bugged.




Elad_Baats
Chicken Hawk
Posts: 170
Re: build 95. hdol issue [Re: #37872]
#37881 - 10/25/07 11:33 AM

yep something happened when this patch went live to mess that up I was there last night withn Marlena was a pain I couldnt even teleport across it

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Ghad. Creative Arch Obsidian Mage LVL 100

refugee from the Lost World 30

0 PVP wins 0 PVP Loss's and proud of it



JoeB1978
Veteran
Posts: 1,097
Re: build 95. hdol issue [Re: #37881]
#37883 - 10/25/07 12:18 PM

Definately sounds like a bigger bug than the previous one ... question for you though did anyone submit a ticket for it? Just wondering if the devs have seen it yet.

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JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 42 - Shadow Merc
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.95



Ripper_McGee
Veternarian
Posts: 1,496
Re: build 95. hdol issue
#37884 - 10/25/07 12:26 PM

Jeesh - I submitted an official support ticket in which I linked to this thread for reference and this was the official reply:

Quote:

Hello,

Thank you for contacting the PlayNC Game Support Team.

We appreciate the details you've shared about the issues you encountered. If you wouldn't mind, we'd like you to share what you've found on the official Dungeon Runners message boards (http://boards.dungeonrunners.com/). This is where our developers would like such things to be reported. It's helpful to see how many other players may be experiencing the same details, and our developers will have a one-stop location from which to ask everyone questions on what they've experienced.

Thanks again for your time and please contact us again if you need further assistance.

Regards,
The PlayNC Game Support Team




So, for tech support - open an official ticket. For bug reporting, post the info here...





Edited by Ripper_McGee (10/25/07 12:59 PM)


PoppinFresh
Armchair Warrior
Posts: 39
Re: build 95. hdol issue [Re: #37884]
#37916 - 10/25/07 03:06 PM

Hey everyone!

I went ahead and posted a little update in the Wintry Crypts post:
http://boards.dungeonrunners.com/showflat.php?Cat=0&Number=37817&an=0&page=0#Post37817

QA found both of these issues from these posts, so thank you all!

-Poppin

--------------------
NCsoft QA



 
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