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ROXmidnight New Kid Posts: 4 |
Broken section of the Abyss Mill
#37817 - 10/24/07 01:29 PM |
I'm doing the Capitan Pollution quest, and the final part in the Abyss Mill (right before the chests and Stinka's body) is broken. Literally. The walkway is broken and offset to the side with a large black gap making it impossible to get over there, loot, get the ring, or finish the quest. This has happened every time even after multiple resets and other players have reported seeing it as well. |
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Redleg90 New Kid Posts: 2 |
Re: Broken section of the Abyss Mill
#37889 - 10/25/07 12:57 PM |
I have the same problem. Not only is the room offset, however, but there is no boss to kill to get Stinka's ring from. I don't know if they fell out of the room or, because of the offset problem, they are "stuck" somewhere. |
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JoeB1978 Veteran Posts: 1,097 |
Re: Broken section of the Abyss Mill [Re: #37889]
#37890 - 10/25/07 12:59 PM |
Want to make sure that you have entered an official ticket regarding this. I know the Wintry crypts in HDoL is have a similar problem that is reoccurring every reset. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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Redleg90 New Kid Posts: 2 |
Re: Broken section of the Abyss Mill [Re: #37890]
#37905 - 10/25/07 02:41 PM |
already did. They told me to post the problem here. |
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JoeB1978 Veteran Posts: 1,097 |
Re: Broken section of the Abyss Mill [Re: #37905]
#37908 - 10/25/07 02:49 PM |
I find it very comical that a sent you a reply email telling you to post it here given this is not "official" support and we cant fix the problem. But I guess if it gets the word out that there is a problem. The devs do read the forums but I am sure they have more official means of reading about bugs being reported. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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Zorlar Chicken Hawk Posts: 118 |
Re: Broken section of the Abyss Mill [Re: #37908]
#37909 - 10/25/07 02:53 PM |
Quote: So, they've expanded the game's humor factor to bug reporting, eh? -------------------- Artek - Lvl 14 Ranger Rufgar - Lvl 23 Fighter Argel - Lvl 32 Mage |
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PoppinFresh Armchair Warrior Posts: 39 |
Re: Broken section of the Abyss Mill [Re: #37909]
#37914 - 10/25/07 03:01 PM |
Hey all! QA found this problem as well and has entered a case for it, so the devs are aware. We caught this problem in the Abyss Mill as well as the one in the Lower Wintry Crypts, so thank you so much for the reports ![]() It looks like these problems might be the result of the fix for the "1 in 50 dungeon generation" problem that was hiding for so long. The pesky thing about these new cases is it looks like they can't be solved with an instance reset. ![]() If ya'll find anymore of these cropping up, please let us know and we can double check to make sure! We don't usually have time to respond to every post, but we do certainly read them all! -Poppin -------------------- NCsoft QA |
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NewbieLoot New Kid Posts: 15 |
Re: Broken section of the Abyss Mill [Re: #37914]
#38113 - 10/28/07 06:29 AM |
Oops, I should read the forum before posting ![]() How long is it likely to be before we get a patch for this? 1 week, 2 weeks? |
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Tukaram New Kid Posts: 7 |
Re: Broken section of the Abyss Mill [Re: #37914]
#38360 - 11/03/07 02:46 PM |
Any word on when this might be fixed? It is stopping a quest chain. I've just quit playing this character until he can progress through it. (good thing we have multiple character slots now) |
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Discord Rabbit Puncher Posts: 58 |
Re: Broken section of the Abyss Mill [Re: #37914]
#38392 - 11/04/07 06:37 AM |
Just caught this one. And yes, it happens every time. |
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destroyers New Kid Posts: 1 |
Re: Broken section of the Abyss Mill [Re: #38392]
#38540 - 11/07/07 05:08 PM |
i have the same problem |
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Itchy Rabbit Puncher Posts: 71 |
Re: Broken section of the Abyss Mill [Re: #38540]
#38628 - 11/09/07 12:04 PM |
just came across the same problem. reseting didn't work as we know, but teleport also doesn't work. I also got a screen cap if that helps anyone :} http://www.flickr.com/photo_zoom.gne?id=1934725999&size=o |
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Tukaram New Kid Posts: 7 |
Re: Broken section of the Abyss Mill
#39244 - 11/19/07 10:48 PM |
This really puts a stop on a quest chain. So I was wondering if there is a time frame for a fix on this? |
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JoeB1978 Veteran Posts: 1,097 |
Re: Broken section of the Abyss Mill [Re: #39244]
#39246 - 11/19/07 10:56 PM |
I would guess that it will be fixed with the next patch (that has gone to QA). Prolly a few more weeks untill it is released. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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KaBoom New Kid Posts: 3 |
Re: Broken section of the Abyss Mill [Re: #38628]
#39663 - 11/27/07 05:20 AM |
Heh Itchy, looks stunningly like my picture: http://img144.imageshack.us/img144/8449/thegapsf7.jpg annoying as it may be |
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KuroBlack New Kid Posts: 11 |
Re: Broken section of the Abyss Mill [Re: #37908]
#39710 - 11/28/07 02:16 AM |
Quote: I was wondering if any of the dev's have actually admitted it's broken. I saw no mention of a fix in the chunk2 announcement. Maybe there is something in that level we have to do to join up the room and this is their way of telling us to go figure it out ourselves? Something like killing the generators before you can get to the Widowmaker. |
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Discord Rabbit Puncher Posts: 58 |
Re: Broken section of the Abyss Mill [Re: #39710]
#39718 - 11/28/07 06:33 AM |
Scroll up to the reply by Poppin. |
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JoeB1978 Veteran Posts: 1,097 |
Re: Broken section of the Abyss Mill [Re: #39710]
#39735 - 11/28/07 01:07 PM |
Dev's definately know it is broken and I am sure will be fixed with the next release. So you know it is a part of a persistent bug that has been popping up over the various builds. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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KuroBlack New Kid Posts: 11 |
Re: Broken section of the Abyss Mill [Re: #39735]
#39780 - 11/29/07 03:03 AM |
Quote: Awww, ok. I guess I was just yearning for a bit of brain teaser or problem solving element in the game to off-set the hack 'n slash. **nudge,nudge,wink,wink** |
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Discord Rabbit Puncher Posts: 58 |
Re: Broken section of the Abyss Mill [Re: #39780]
#39845 - 11/30/07 10:41 AM |
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