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Bugs and Technical Issues » Broken section of the Abyss Mill View all threads
 
ROXmidnight
New Kid
Posts: 4
Broken section of the Abyss Mill
#37817 - 10/24/07 01:29 PM

I'm doing the Capitan Pollution quest, and the final part in the Abyss Mill (right before the chests and Stinka's body) is broken. Literally. The walkway is broken and offset to the side with a large black gap making it impossible to get over there, loot, get the ring, or finish the quest.

This has happened every time even after multiple resets and other players have reported seeing it as well.


Redleg90
New Kid
Posts: 2
Re: Broken section of the Abyss Mill
#37889 - 10/25/07 12:57 PM

I have the same problem. Not only is the room offset, however, but there is no boss to kill to get Stinka's ring from. I don't know if they fell out of the room or, because of the offset problem, they are "stuck" somewhere.


JoeB1978
Veteran
Posts: 1,097
Re: Broken section of the Abyss Mill [Re: #37889]
#37890 - 10/25/07 12:59 PM

Want to make sure that you have entered an official ticket regarding this. I know the Wintry crypts in HDoL is have a similar problem that is reoccurring every reset.

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JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 42 - Shadow Merc
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.95



Redleg90
New Kid
Posts: 2
Re: Broken section of the Abyss Mill [Re: #37890]
#37905 - 10/25/07 02:41 PM

already did. They told me to post the problem here.


JoeB1978
Veteran
Posts: 1,097
Re: Broken section of the Abyss Mill [Re: #37905]
#37908 - 10/25/07 02:49 PM

I find it very comical that a sent you a reply email telling you to post it here given this is not "official" support and we cant fix the problem. But I guess if it gets the word out that there is a problem. The devs do read the forums but I am sure they have more official means of reading about bugs being reported.

--------------------
JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 42 - Shadow Merc
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.95



Zorlar
Chicken Hawk
Posts: 118
Re: Broken section of the Abyss Mill [Re: #37908]
#37909 - 10/25/07 02:53 PM

Quote:

I find it very comical that a sent you a reply email telling you to post it here given this is not "official" support and we cant fix the problem.




So, they've expanded the game's humor factor to bug reporting, eh?


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Artek - Lvl 14 Ranger
Rufgar - Lvl 23 Fighter
Argel - Lvl 32 Mage



PoppinFresh
Armchair Warrior
Posts: 39
Re: Broken section of the Abyss Mill [Re: #37909]
#37914 - 10/25/07 03:01 PM

Hey all!

QA found this problem as well and has entered a case for it, so the devs are aware. We caught this problem in the Abyss Mill as well as the one in the Lower Wintry Crypts, so thank you so much for the reports

It looks like these problems might be the result of the fix for the "1 in 50 dungeon generation" problem that was hiding for so long. The pesky thing about these new cases is it looks like they can't be solved with an instance reset.

If ya'll find anymore of these cropping up, please let us know and we can double check to make sure!

We don't usually have time to respond to every post, but we do certainly read them all!

-Poppin

--------------------
NCsoft QA



NewbieLoot
New Kid
Posts: 15
Re: Broken section of the Abyss Mill [Re: #37914]
#38113 - 10/28/07 06:29 AM

Oops, I should read the forum before posting

How long is it likely to be before we get a patch for this? 1 week, 2 weeks?


Tukaram
New Kid
Posts: 7
Re: Broken section of the Abyss Mill [Re: #37914]
#38360 - 11/03/07 02:46 PM

Any word on when this might be fixed? It is stopping a quest chain.

I've just quit playing this character until he can progress through it. (good thing we have multiple character slots now)


Discord
Rabbit Puncher
Posts: 58
Re: Broken section of the Abyss Mill [Re: #37914]
#38392 - 11/04/07 06:37 AM

Just caught this one. And yes, it happens every time.


destroyers
New Kid
Posts: 1
Re: Broken section of the Abyss Mill [Re: #38392]
#38540 - 11/07/07 05:08 PM

i have the same problem


Itchy
Rabbit Puncher
Posts: 71
Re: Broken section of the Abyss Mill [Re: #38540]
#38628 - 11/09/07 12:04 PM

just came across the same problem. reseting didn't work as we know, but teleport also doesn't work. I also got a screen cap if that helps anyone :}

http://www.flickr.com/photo_zoom.gne?id=1934725999&size=o


Tukaram
New Kid
Posts: 7
Re: Broken section of the Abyss Mill
#39244 - 11/19/07 10:48 PM

This really puts a stop on a quest chain. So I was wondering if there is a time frame for a fix on this?


JoeB1978
Veteran
Posts: 1,097
Re: Broken section of the Abyss Mill [Re: #39244]
#39246 - 11/19/07 10:56 PM

I would guess that it will be fixed with the next patch (that has gone to QA). Prolly a few more weeks untill it is released.

--------------------
JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 42 - Shadow Merc
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.95



KaBoom
New Kid
Posts: 3
Re: Broken section of the Abyss Mill [Re: #38628]
#39663 - 11/27/07 05:20 AM

Heh Itchy, looks stunningly like my picture:
http://img144.imageshack.us/img144/8449/thegapsf7.jpg

annoying as it may be


KuroBlack
New Kid
Posts: 11
Re: Broken section of the Abyss Mill [Re: #37908]
#39710 - 11/28/07 02:16 AM

Quote:

I find it very comical that a sent you a reply email telling you to post it here given this is not "official" support and we cant fix the problem. But I guess if it gets the word out that there is a problem. The devs do read the forums but I am sure they have more official means of reading about bugs being reported.




I was wondering if any of the dev's have actually admitted it's broken. I saw no mention of a fix in the chunk2 announcement.

Maybe there is something in that level we have to do to join up the room and this is their way of telling us to go figure it out ourselves? Something like killing the generators before you can get to the Widowmaker.



Discord
Rabbit Puncher
Posts: 58
Re: Broken section of the Abyss Mill [Re: #39710]
#39718 - 11/28/07 06:33 AM

Scroll up to the reply by Poppin.


JoeB1978
Veteran
Posts: 1,097
Re: Broken section of the Abyss Mill [Re: #39710]
#39735 - 11/28/07 01:07 PM

Dev's definately know it is broken and I am sure will be fixed with the next release. So you know it is a part of a persistent bug that has been popping up over the various builds.

--------------------
JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 42 - Shadow Merc
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.95



KuroBlack
New Kid
Posts: 11
Re: Broken section of the Abyss Mill [Re: #39735]
#39780 - 11/29/07 03:03 AM

Quote:

Dev's definately know it is broken and I am sure will be fixed with the next release. So you know it is a part of a persistent bug that has been popping up over the various builds.




Awww, ok. I guess I was just yearning for a bit of brain teaser or problem solving element in the game to off-set the hack 'n slash. **nudge,nudge,wink,wink**



Discord
Rabbit Puncher
Posts: 58
Re: Broken section of the Abyss Mill [Re: #39780]
#39845 - 11/30/07 10:41 AM

Scroll to near the bottom of this thread.

Poppin Says Fixed In Chunk 2


 
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