An archive of boards.dungeonrunners.com (2006–2010), recovered from the Wayback Machine.

Suggestions » DPS DUMMY! View all threads
10 of 11 known posts were recovered with their text; the rest are shown as placeholders.
 
Mr_Goondi
New Kid
Posts: 7
DPS DUMMY!
#16483 - 03/01/07 04:45 PM

Hiya!

An instanced area where you can test out weapons and abilitys.

In the center of what looks like an ill used archery range sits a post topped with an animated straw dummy. In this single person instance one may; beat on, shoot, zap or fry this poor straw dummy as it pleads for mercy, flinches, shields itself with its arms or throws taunts.

The purpose is to simply test damage output over 30 second intervals.

First, Attack dummy with a weapon or ability to set a damage marker. A bar style timer will count down 30 seconds.

Second, switch weapons.. or abilitys and attack again. At the end of this 30 second attack, the dummy will indicate with a simple arrow sign if the damage was more or less than the original amount. It points the sign up or down.
Perhaps with a sign in the other hand with a Percentage number. Example: Points sign down indicating less than, with a percentage sign indicating 10%.

Critical hits may skiew these results unless there was a way to turn off critical hits during the test. If this isent possible.. perhaps a longer attack time to round out the critical hit effect.

I would have a blast with this feature, as I'm still feeling out the perfect one-handed weapon. So far I think it's the Noggin Squisher. Second in line is the Soul Crusher hammer, third is the Sledge Hammer... But I cant really be sure.

Sooo... what do you think of my idea?

<waves!>

--------------------
Dungeon Runners Character Name: Hazelwood
85th Mage.


Edited by Mr_Goondi (03/01/07 04:57 PM)


Swordgleam
Old Timer
Posts: 510
Re: DPS DUMMY!
#16487 - 03/01/07 06:12 PM

I think this would be a good balance between those who want dps on their character sheet, and those who don't want things handed to them. Plus, it'd be fun, and in the spirit of DR they could have the dummy do/say funny things.

--------------------
Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



Jouselle
Rabbit Puncher
Posts: 66
Re: DPS DUMMY!
#16489 - 03/01/07 06:15 PM

HOMG I want it just to play with!!!!!

--------------------
Jouselle Runs Dungeons



Laurana
Old Timer
Posts: 597
Re: DPS DUMMY! [Re: #16487]
#16491 - 03/01/07 06:16 PM

yes.. a taunting dummy, dressed to look like karl.

they have a similar thing in zelda.. for teaching you how to attack etc.. and teaches you new skills, with a trainer along the way.

i think a training dungeon might be cool.. but i guess not everyone would agree with that. (think the training room in x-men, but with hints)

+1

--------------------
The FAQ-Read it!
Why isn't DR in beta? coz the Big Boss Man said so!

Ivalaine - Lvl 50 Waynger



Swordgleam
Old Timer
Posts: 510
Re: DPS DUMMY! [Re: #16491]
#16494 - 03/01/07 06:34 PM

Brilliant! It definitely should look like Karl, or at least be a brother/cousin/whatever of Karl's.

--------------------
Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



Anthony_Vague
New Kid
Posts: 5
Re: DPS DUMMY! [Re: #16494]
#16496 - 03/01/07 06:40 PM

This reminds me of a glitch I had in one of my NWN worlds I made for my friends. To get the dummies and archery targets to work the way I wanted them to..I pretty much had to make them NPC's unable to fight back with unlimited hitpoints. Imagine the shock when I forgot to immobilize them too...so they'd actually aggro and chase after ya o_0

I purposefully kept one of the archery targets as a mobile NPC that couldn't attack...thought it was funny to have someone shoot the furthest target and it followed them around like a sad puppy.

--------------------
[img]http://usera.imagecave.com/lazaro/vaguesig.jpg[/img]



Laurana
Old Timer
Posts: 597
Re: DPS DUMMY! [Re: #16496]
#16506 - 03/01/07 09:06 PM

actually.. i think id like to have one that chased you from aggro.. even swings at you, just never does any damage and has unlimited life

--------------------
The FAQ-Read it!
Why isn't DR in beta? coz the Big Boss Man said so!

Ivalaine - Lvl 50 Waynger



Ripper_McGee
Veternarian
Posts: 1,483
Re: DPS DUMMY! [Re: #16494]
#16509 - 03/01/07 09:10 PM

Quote:

Brilliant! It definitely should look like Karl, or at least be a brother/cousin/whatever of Karl's.




I think this would be a great way to honor Tachan in-game, by making him the tackling dummy...


--------------------
~Ripper

Complainers ... Unite
Newb/N00b (NSFW)
MMO Spelling Bee

/twitch (TM)



Laurana
Old Timer
Posts: 597
Re: DPS DUMMY! [Re: #16509]
#16510 - 03/01/07 09:12 PM

hahaha. niiice

--------------------
The FAQ-Read it!
Why isn't DR in beta? coz the Big Boss Man said so!

Ivalaine - Lvl 50 Waynger



Swordgleam
Old Timer
Posts: 510
Re: DPS DUMMY! [Re: #16509]
#16516 - 03/01/07 09:34 PM

Quote:

I think this would be a great way to honor Tachan in-game, by making him the tackling dummy...




Karl's long-lost green brother, Tacharl?


--------------------
Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



Mr_Goondi
New Kid
Re: DPS DUMMY!
#17836 - 03/22/07 03:45 PM

[content not captured by the Wayback Machine — post known from thread listings only]


 
All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT).
Jump to