| Main Index · Search · Members |
| General Discussion » Microtrans action system? | View all threads |
|
Ripper_McGee Dungeon Walker Posts: 3,200 |
vB post 152376 - 02/16/09 03:11 PM |
Quote:
|
|
Ybom New Kid Posts: 24 |
vB post 152379 - 02/16/09 04:33 PM |
It might also be a good idea to give additional features to pope sweet jeebus. That could have an effect of getting even more people to buy the retail box. Some ideas around this are; 1. The Bling Ring. The Almighty Bling, in the furnace of creation, made this precious to endow the Power of the Pawn on whatever it hits. A quick punch by a servant of Bling with this turns any unwanted item into something of equivalent level. The new item can't be Pawned, so sorry. 2. The Bling Suit. Dressed to impress, your pope sweet jeebus gets to try to put your unwanted goods to work for you, on Bling Street! For 30 minutes every day (during the Gold Light Rush) your chances double. Yes, he would get the suit for 30 minutes every day. Cool eh? 3. The Bling Grill. A full grill of gold! Check it out yo! This little item shows money well spent. The monsters, quests, and even yo momma pays more Kings Coins for your service, and pleasure. 4. The Bling Mobile. The shiz it. Period! Not only does it come with personality and customizability, but your pope sweet jeebus might just give you a ride on the top to get you places in style. Hang on, bro! Get me some spins! (shrink mode only for the ride?) I can think of 3 ways to turn these things on (inventory item, passive skill, or one time use). The car would rock because it would allow you to customize your gnome at least in that way, I mean to make your gnome look different in some way. I was also thinking for the Bling Ring to give the new item a big shiny dollar sign on it. This would show you things you already used the ring on. Edited by Ybom (02/16/09 04:36 PM) — reason: add on |
|
FlamingPhoenix Actual Hawk Posts: 257 |
vB post 152380 - 02/16/09 04:33 PM |
Quote:
I do feel this is a AAA title. It is the best game I have ever played and continues to be so. |
|
Malatof Armchair Warrior Posts: 32 |
vB post 152391 - 02/17/09 04:02 AM |
Quote:
-------------------- Fighter Florensiaa Level 18 Ranger Malatof Level 45 Mage Salaio Level 15 |
|
Ybom New Kid Posts: 24 |
vB post 152446 - 02/18/09 04:45 PM |
Quote:
|
|
Malatof Armchair Warrior Posts: 32 |
vB post 152453 - 02/18/09 06:54 PM |
HAHA thats a great idea! -------------------- Fighter Florensiaa Level 18 Ranger Malatof Level 45 Mage Salaio Level 15 |
|
Turnips Chicken Hawk Posts: 100 |
vB post 152500 - 02/20/09 05:07 AM |
Hmm, while I do like microtrans as a system to get money it always seems to cheapen the game if implemented poorly. I think a large increase in item drops that tapers off slowly as time goes on would be a fun novelty thing, I could also see it being addictive getting so many items to begin with as a group of enemies explodes into dozens of items; especially if you bought a set of them with smaller time frames. I just dont think something like exp increases would be good, I always feel like I'm wasting my time leveling in games that have them; and I dont buy them because it feels like cheating. But anyways exteel does it pretty good, the item shop is not overpowered but the items emphasize a certain stat that someone might perfer. I would definitely buy an item from that game simply because I wouldnt feel I was getting a leg up over everyone else. |
| All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT). |