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Konkrete New Kid |
vB post - 06/20/08 05:25 PM |
I played this game about a year ago. Hearing about the bling gnomes coming with the official release got me interested again. I don't really remember much about specific mechanics of the game or how character customization worked. What I do remember is that potions restored health based on a percentage, meaning higher health values were always more survivable because you could take more damage. There was also some debate on going heavy into Agility for defense, instead of going heavy in Endurance. Could someone fill me in on what works, and any major changed that happened in the last year or so? I'm looking to make a character with high survivability while maintaining the ability to do damage. I like the idea of AoE, but I don't think that worked in this game unless you went full mage. |
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Legendrunner Dungeon Walker |
vB post - 06/20/08 05:41 PM |
Go to TheTownstons.com, also just around a year old. It contains all up-to-date info and game mechanics you need. :) |
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