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TerraKiller Rabbit Puncher Posts: 97 |
Yesterday bug with townston
#70171 - 07/25/08 11:29 AM |
Well here i am on forum at last yesterday there were problems with townstons example : when i try to go in townston 3 i end up in 2 and that happend like all day lol :P-------------------- God give me rainbows ![]() |
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Vathxen Armchair Warrior Posts: 26 |
Re: Yesterday bug with townston
#70185 - 07/25/08 11:50 AM |
I had this problem once. Someone wanted to trade something in a certain townston and I couldn't get there. It kept sending me to a different townston. The server was full, so I assumed there must be a limit on how many ppl can be in any one townston. |
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Cthulhu Old Timer Posts: 490 |
Re: Yesterday bug with townston
#70203 - 07/25/08 11:59 AM |
There is a limit of 250 players per world. If you are a member you get priority queuing and move to the head of the line. One of the membership perks... If you're a non-member you either wait in the Q or go to a different world. -------------------- "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn" - Cthulhu fhtagn: 47°9′S, 126°43′W Cthulhu's Xfire Stats |
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Vathxen Armchair Warrior Posts: 26 |
Re: Yesterday bug with townston [Re: #70203]
#70213 - 07/25/08 12:07 PM |
He's talking about switching townstons while already in a world. |
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Khazandra Actual Hawk Posts: 275 |
Re: Yesterday bug with townston [Re: #70213]
#70217 - 07/25/08 12:09 PM |
That keeps happening to me too. I seem to default to Townston 1, when 2 or 3 is my preference. Whenever I use an obelisk or waypoint scroll, I come to Townston 1. I use the obelisk to get to 2 and it's not a big deal, but it would be interesting to know if there is a limit to how many players can be in an instance, just like on a world. -------------------- Khaz: W4 Laker Girl An earthquake's sound, to a girl's guitar, is just another good vibration. |
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TerraKiller Chicken Hawk Posts: 131 |
Re: Yesterday bug with townston [Re: #70217]
#70219 - 07/25/08 12:10 PM |
heeeeeeh yup ![]() -------------------- Im here.. im there.. im evrywhere.. point is if that would be true it would be real hell!:P |
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Crickette Community Goddess Posts: 509 |
Re: Yesterday bug with townston [Re: #70219]
#70299 - 07/25/08 05:32 PM |
The limit for each Townston is 25. -------------------- "Always keep your words soft and sweet in case you have to eat them" Crickette Dungeon Runners Community Manager My Facebook page Official Dungeon Runners Facebook page IdeaRunners.com - Dungeon Runners' currently unofficial suggestion collaboration website http://www.blinggnome.com/ |
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AlienEighter Veteran Posts: 856 |
Re: Yesterday bug with townston [Re: #70299]
#70311 - 07/25/08 05:50 PM |
I thought it was 50. Being that the server limit is 250 and 5 townstons is the most I've seen, the math works out, anyway. |
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TerraKiller Rabbit Puncher Posts: 97 |
Re: Yesterday bug with townston
#70313 - 07/25/08 05:52 PM |
And ye how then so many ppl were on gnome parade that night like..um 100 ppl in 1 townston ? -------------------- God give me rainbows ![]() |
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AlienEighter Veteran Posts: 856 |
Re: Yesterday bug with townston [Re: #70313]
#70317 - 07/25/08 05:54 PM |
Well, whatever the instance limit is, I know it's possible to get into a 'full' instance. So you can manually overload it, but, as with the gnome parade, there will be a lot of lag. |
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TerraKiller Chicken Hawk Posts: 131 |
Re: Yesterday bug with townston [Re: #70317]
#70319 - 07/25/08 05:57 PM |
Yeap ![]() -------------------- Im here.. im there.. im evrywhere.. point is if that would be true it would be real hell!:P |
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