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JesusFreak Jesus is my waypoint Posts: 1,668 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #62987]
#63023 - 06/20/08 10:29 AM |
yes please tell us cause i am interested in a few of your things |
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mess_ion_ic Veteran Posts: 780 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #63023]
#63259 - 06/20/08 06:44 PM |
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JesusFreak Jesus is my waypoint Posts: 1,668 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #63259]
#63451 - 06/21/08 09:36 PM |
he might have got something and need something else |
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mess_ion_ic Veteran Posts: 780 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #63451]
#63453 - 06/21/08 10:03 PM |
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cloned_ninja Chicken Hawk Posts: 116 |
Re: Trading Tormentor, Bone Miramba etc.
#68153 - 07/16/08 05:19 PM |
have a 99 skullio nonmem. It too low? -------------------- ClonedNinja - Resigning after the townston's tournament. (level 58) CloneOfNinja - Working to be a 100 version of the first ClonedNinja. (mid to high 80s) |
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Gorez New Kid Posts: 11 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #63019]
#69107 - 07/21/08 10:49 AM |
Asking a dumb noob question. But I would like to know because I'm only 12 or so levels from 100. How do you decide what's T1 and what's T3? Coming from WoW I assume that means the tier of the item? What makes an item T1 or T3? or T4 T5 T6..etc. Sorry... |
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LordMagnus Veteran Posts: 873 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #69107]
#69111 - 07/21/08 11:06 AM |
Yeah, it's the Tier. You can check by either comparing with another lvl 100 item of the same kind, or equip and look in one of the char-viewers, although that might soulbound it. -------------------- May The Rainbows Drop As Cows From The Sky HDoL.eu - Horrific Domain of Legend - A Dungeon Runners Fansite |
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mess_ion_ic Veteran Posts: 780 |
Re:Trading Sweet Rings, Red Ring etc. [Re: #69111]
#69127 - 07/21/08 12:47 PM |
There is T1 (lvl 100), T2 (101), and T3 (102). As you use the methods LM mentioned, you will become familiar with the stats of each tier, and you will be able to tell which it is just by looking at it. For example, a 2H weapon (any class) with just one main stat (str/agl/end/int) will look like this: T1- 221; T2- 223; T3- 225 A 2H weapon with 2 main stats (when evenly spread) will look like this: T1- 110/110; T2- 111/111; T3- 112/112 |
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