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PvP Discussions » PvP problems..already View all threads
 
BlackMagicX
Rabbit Puncher
Posts: 79
PvP problems..already
#58501 - 05/16/08 08:39 AM

Ok heres my scenario..

I was pvping all night and got my PvP rating to 1780. Now this is apprently very good which is why i can not be matched with ANYONE.

Today i switched to the pvp world hoping to get a match 5 times. Total matches: 1

That 1 match was with wreker. Now i tied with him 3-3, but then..I lost 9 points. What the..? I still got a "win" but lost points,.

I advise you to wwiden the matching boundaries and also maybe dont deduct points when its a tie, especially when its an awsome game

I was very content last night but now my views on this new pvp system has started to have doubts. People will continue quitting, some great players such as KoleMiner have already quit becuase of this system, dont take the risj of losing more great players, change the matching system.

Your Regards
BlackMagicX

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´*•.¸(*•.¸;¸;¸.•*´)¸.•*´
_ «::•°-BlackMagicX-°•::» _ "REFUSE TO LOSE"
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Necrophilius
Veternarian
Posts: 1,313
Re: PvP problems..already
#58507 - 05/16/08 08:57 AM

The "matching boundaries" as you put it widens itself with each passing second when you're not matched while in queue.


BlackMagicX
Rabbit Puncher
Posts: 79
Re: PvP problems..already [Re: #58507]
#58508 - 05/16/08 08:59 AM

it does?? well thanks for the information! i had no idea i presumed that there was a set boundary. Thanks again

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´*•.¸(*•.¸;¸;¸.•*´)¸.•*´
_ «::•°-BlackMagicX-°•::» _ "REFUSE TO LOSE"
.¸.•*(¸.•*´;¸;`*•.¸)`*•¸.



Legendrunner
Fully Decked out Skittle
Posts: 1,414
Re: PvP problems..already [Re: #58508]
#58514 - 05/16/08 09:20 AM

And Koleminer didnt quit, also.

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LegendRunner - level 100 Ace something

The Townstons Wiki Archive! - Boss of TT



Anson
All-Knowing Arch White Ninja
Posts: 249
Re: PvP problems..already
#58515 - 05/16/08 09:22 AM

Quote:

I advise you to wwiden the matching boundaries and also maybe dont deduct points when its a tie, especially when its an awsome game




No, losing points in a tie is the right thing here: if your rating is higher than your opponent's, but you can't beat them, then your rating is probably too high. Conversely, if your opponent is much higher rated than you, but you prevent them securing a win, your rating is probably too low.

We also distinguish between "stalemate" where no one dies and "tie" where both sides have the same (non-zero) number of kills, and I don't believe stalemates result in rating changes.


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in game: Anson (character here or here or here)



Necrophilius
Veternarian
Posts: 1,313
Re: PvP problems..already [Re: #58514]
#58527 - 05/16/08 10:23 AM

Why am I not surprised.


MagicNinja
Actual Hawk
Posts: 227
Re: PvP problems..already [Re: #58527]
#58554 - 05/16/08 12:44 PM


The system is fine, but dark conniption is still broken, the cool down needs to be increased. Run away long enough for it to wear off and heal up a bit, only to have it cast again as you run up to engage again.

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Trigvar

Mayah



No_one
Veteran
Posts: 715
Re: PvP problems..already [Re: #58515]
#58611 - 05/16/08 11:05 PM

I also see a way to advoid stronger people. I could possibly get into queue, but after some time, I could quit the queue and enter again with the starting amount of points.




Necrophilius
Veternarian
Posts: 1,313
Re: PvP problems..already [Re: #58611]
#58629 - 05/17/08 12:34 AM

Eventually their matching range will cover yours as well, and then you'll be pulled into a match with them. Or they could be matched with someone else, in which case they won't care whether or not they get matched with you.


jayshermansc
Chicken Hawk
Posts: 163
Re: PvP problems..already [Re: #58554]
#58675 - 05/17/08 09:25 AM

Quote:


The system is fine, but dark conniption is still broken, the cool down needs to be increased. Run away long enough for it to wear off and heal up a bit, only to have it cast again as you run up to engage again.




Dark conniption is fine. How bout uping the cooldown on trigger finger frenzy then?


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NPCsoft 1
JaySherman 0



KillerRange
Armchair Warrior
Posts: 45
Re: PvP problems..already [Re: #58675]
#59208 - 05/22/08 07:44 AM

BOOOOOOOOOOO

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KillerRange - 2k something pvp wins
poison ranger/white paladin fighter
lvl 12(>^.^)>



Banned_User
New Kid
Posts: 17
Re: PvP problems..already [Re: #59208]
#59236 - 05/22/08 12:50 PM

How about nerfing fighters for once? huh? Dark conniption is one glitched up skill..and trigger finger fenzy too.

Quote:

sissi staff has been glitched since the start




oh but trigger finger frenzy hasn't? Just because mages are good lets try and even it out, its really ridiculous. Rangers have twinked and twinked and twinked, but noooooo...you had to instead of nerfing rangers nerf mages just for a nice and simple even matches but you devs what you lack in understanding is that rangers have the capabitilty to destroy mages. I was fighting some level 100 dude the other day, he had like 5 wins and was the best ranegr i have ever fought..why?..becuase he had the right techinique.

OK i admit mages are easier to pvp with initially, they are what i refer to as "Easy starters". With the right gear you can mix and match techinques and tactics against different classes and be unstoppable, but for rangers that takes some extra time.

Now fighters, as i mentioned get rid of the "problem from the start" on Dark Conniption. Secondly, fighters i refer to as "tanks". They have the most hp on the game, theoretically. So you have punished rangers for using gym freak, yet you do not punish fighters for using Average BMI. Average BMI can be bought from the ranger skill trainer, it is a skill to for no other reason but to increase your hp. I suggest you ut melee attack speed reducements on that. Last point, increase holy roler cool down. When stunnedwith that damn skill you stand still for 4 seconds. After that 4 seconds you have 2 seconds to escape with 30% movemnt decrease, you do the maths, with the correct agility it is techincally nearly impossible to escape its wrath. Give it 2 seconds extra cooldown, that will nerf fighters enough.

Thanks for hopefully listening developers


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Not sure why i was banned



KillerRange
Armchair Warrior
Posts: 45
Re: PvP problems..already [Re: #59236]
#59267 - 05/22/08 08:36 PM

what the hell..........trigger finger isnt glitched at all...and btw jay why would u nerf trigger finger for dark conniptionns problem....trigger finger is more like 1h or 2h swivel not dark conniption..but thats my opinion and since im hated around here i guess my opinion doesnt matter

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KillerRange - 2k something pvp wins
poison ranger/white paladin fighter
lvl 12(>^.^)>



 
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