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PvP Discussions » New rating system incoming! View all threads
 
Stephen
Big Boss Man
Posts: 843
New rating system incoming!
#52294 - 03/25/08 10:26 PM

There are several changes coming for PvP to help with matchmaking, fair battles and gear guidance:

We're now displaying your PvP power rating on your tooltip as well as your character sheet. This is a percentage number that tells you how close you are to the top of the power curve for your level. Higher is better.

We've added a new rating system to the PvP game. Every player will start out with a rating of 1500. Winning matches will increase your rating. Losing matches (or quitting matches) will decrease your rating. Points lost by the losers will be gained by the winners.

Click here for a description of a similar rating system.

We will use these ratings to decide how to match you in PvP. Your base rating (displayed on your character sheet) will serve as the starting point for your matchmaking rating.

Each player's matchmaking rating is currently computed like this:

MatchRating = BaseRating + (PowerRating * 4) + (Level * 2)

A group's MatchRating is equal to the average of its member's MatchRatings plus 200 for each group member other than the leader.

When a group enters the PvP queue, matches will be found based on a widening rating tolerance. This tolerance currently starts at 50 points and increases by 1 point every second. This will ensure that closer matches are favored early in the queueing process, but allows for further matches the longer you're in the queue.

We've also started giving three King's Coins to the winners of a PvP match and one King's Coin to the losers.

That's the basic summary. I'll do a full write-up for the patch notes. This will help us ensure that matches are more fair and more fun.

Enjoy!

steve


Darkwanderer
Actual Hawk
Posts: 279
Re: New rating system incoming!
#52296 - 03/25/08 10:29 PM

Ty For the update Stephen Much Much appreciated sounds like it ws a much better system then whats in place now.

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mess_ion_ic
Actual Hawk
Posts: 275
Re: New rating system incoming! [Re: #52296]
#52300 - 03/25/08 10:49 PM

Sounds very interesting, Stephen. I'm looking forward to seeing it in action.

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Cthulhu
Chicken Hawk
Posts: 168
Re: New rating system incoming!
#52302 - 03/25/08 10:57 PM

Thank you Stephen for making me realize that it was a bit premature to consider giving up entirely on PvP....

This is a GREAT start toward addressing the Balance and other assorted PvP issues, and I am simply amazed that the Dev's here take an active "hands on" approach to Community Relations...

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Necrophilius
Veteran
Posts: 1,061
Re: New rating system incoming!
#52312 - 03/25/08 11:42 PM

Am I right in assuming that any previous PvP wins (or losses) will not be taken into account for the new system? Sounds great, by the way.


Anson
All-Knowing Arch White Ninja
Posts: 197
Re: New rating system incoming! [Re: #52312]
#52314 - 03/26/08 12:27 AM

Yes, that's correct. Everyone will start at 1500 when the chunk comes out.

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Cthulhu
Chicken Hawk
Posts: 168
Re: New rating system incoming! [Re: #52314]
#52315 - 03/26/08 01:06 AM

Quote:

Everyone will start at 1500 when the chunk comes out.


And when will this happy event occur?

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Anonymous
Actual Hawk
Posts: 339
Re: New rating system incoming! [Re: #52314]
#52344 - 03/26/08 12:43 PM

Wait what? So we get rid of the Wins and make them point system?

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Legendrunner
Fully Decked out Skittle
Posts: 1,343
Re: New rating system incoming! [Re: #52344]
#52347 - 03/26/08 01:16 PM

Nobody said wins wont be shown anymore

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Cthulhu
Chicken Hawk
Posts: 168
Re: New rating system incoming! [Re: #52315]
#52357 - 03/26/08 02:19 PM

Quote:

Everyone will start at 1500 when the chunk comes out.


If everyone starts out on a level and equal footing, those with skill will advance, those who rely on gimmicks or who otherwise rely on superior gear may find themselves not doing so good.

Basically this new system rewards those with true PvP skills while encouraging others to improve in order to be successful.

This seems like a win/win for both groups of PVPer's to me.


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"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"
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_Alex_
Chicken Hawk
Posts: 103
Re: New rating system incoming! [Re: #52357]
#52369 - 03/26/08 06:08 PM

Sound good.

..but if the matches are more fair, then you have to wait for someone with more or less the same lvl (<etc.) if there aren't many people in the server then wouldn't it take a long to to find/wait for that person?

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mess_ion_ic
Actual Hawk
Posts: 275
Re: New rating system incoming! [Re: #52369]
#52373 - 03/26/08 06:29 PM

Not necessarily. Everyone starts with same amount of points. That number will determine how players are matched. So if a lvl 100 and a lvl 15 both advance to a rating of 2200, they could be matched together. The system is based on experience and skill, which I think will greatly benefit the matchamking process.

Also, as far as groups go, it sounds like the system will look for close matches, but the longer a group waits, the wider the search will get, so that should cut down on really long waits.

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Dezda



Anson
All-Knowing Arch White Ninja
Posts: 197
Re: New rating system incoming! [Re: #52373]
#52378 - 03/26/08 07:12 PM

Quote:

Not necessarily. Everyone starts with same amount of points. That number will determine how players are matched. So if a lvl 100 and a lvl 15 both advance to a rating of 2200, they could be matched together. The system is based on experience and skill, which I think will greatly benefit the matchamking process.




To be clear, we differentiate between your skill rating, and your effective rating for match-making purposes. Level, position on the power curve for your level, and group size all modify your rating for the purposes of match-making. So a level 15 character with a rating of 2200 won't immediately be matched against a level 100 character with a rating of 2200, because factors outside their actual ratings influence the expected outcome of the match.

Quote:

Also, as far as groups go, it sounds like the system will look for close matches, but the longer a group waits, the wider the search will get, so that should cut down on really long waits.




Correct. The new system doesn't have fixed parameters for matchmaking; the longer you wait, the wider your tolerance becomes. So, in the worst case, PvP matching is like it was in build 100 - anyone matched with anyone. But there's a more intelligent system for giving you a better match if one is available.


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in game: Anson (character here or here or here)



mess_ion_ic
Actual Hawk
Posts: 275
Re: New rating system incoming! [Re: #52378]
#52418 - 03/27/08 12:43 AM

Ah, thanks for the clarification, Anson. After posting I was hoping I wouldn't completely eat my words...at least I was partly right!

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Nebrius
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Anonymous
Actual Hawk
Posts: 340
Re: New rating system incoming! [Re: #52357]
#52445 - 03/27/08 12:41 PM

Point system would piss of Wreker. He'll have 1500 points to start like everyone else!

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Anonymous wrote the above.



Necrophilius
Veteran
Posts: 1,061
Re: New rating system incoming! [Re: #52445]
#52509 - 03/28/08 12:17 AM

That's what I thought. I wonder... obviously, previous wins will not actually take part in the new rating system, but will they be kept? Just for bragging rights?


Anson
All-Knowing Arch White Ninja
Posts: 197
Re: New rating system incoming! [Re: #52509]
#52510 - 03/28/08 12:33 AM

Quote:

That's what I thought. I wonder... obviously, previous wins will not actually take part in the new rating system, but will they be kept? Just for bragging rights?




Yep, it's not going away at all.


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