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General Discussion » Is Dungeon Runnerrs gonna get (Un)real?!? View all threads
 
Ripper_McGee
Karl's "bad cavern" spelunker
Posts: 2,141
Is Dungeon Runnerrs gonna get (Un)real?!?
#52279 - 03/25/08 05:51 PM

1) Steve's given us little teasers about the newly licensed graphics engine DR will use later this year.

2) Now this:

Quote:

NCsoft Licenses Unreal Engine 3

World-renowned online game developer expands on Unreal legacy

SEOUL, KOREA (March 25, 2008)–NCsoft® Corporation, the world’s leading developer and publisher of online computer games, today announced that it has reinforced its relationship with Epic Games, Inc. by licensing Unreal Engine 3 to develop two unannounced, top-tier massively multiplayer online games. NCsoft has achieved spectacular results working with the Unreal Engine over the years, shipping the highly successful Lineage® II, and the soon to be released Exteel™, using Unreal Engine 2.

“Unreal Engine 3 has a well structured rendering pipeline, and its graphical quality is superb thanks to advanced lighting and shadowing systems,” said Young-muk Choi, lead programmer, Development Unit, NCsoft. “Tools within the Unreal Editor empower us to instantly produce and optimize our outputs, and we especially love how the engine enables designers to easily prototype concepts without the need for programming.”

“NCsoft pioneered online game development using Unreal Engine, as evidenced by Lineage II, one of the most commercially successful and enduringly popular online games in history,” said Jay Wilbur, vice president of Epic Games. “We are thrilled to take this next step with NCsoft, and are fully committed to supporting their projects. We expect to be completely wowed by what they do with our latest technology.”

Developers and publishers around the world have licensed Unreal Engine 3 for PC, Xbox 360 and PlayStation 3. Since Epic has shipped its internal titles across all supported platforms, the engine's content pipeline and technical capabilities have achieved unprecedented levels of maturity and accessibility. These advancements, combined with the continual incorporation of top quality middleware via Epic's prestigious Integrated Partners Program, has primed Unreal Engine 3 as the best possible offering for cross-platform game development for years to come. Through this licensing agreement, NCsoft will be able to take advantage of the latest enhancements to Unreal Engine 3, including dynamic ambient occlusion, a fracturing tool and runtime, a realistic crowd system and much more.

The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's advanced toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at www.unrealtechnology.com.





/ponder


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Newb/Noob
Interviewed Mark, 11/07

/twitch ™



NunjaBusiness
Actual Hawk
Posts: 376
Re: Is Dungeon Runnerrs gonna get (Un)real?!?
#52291 - 03/25/08 10:08 PM

That is exciting news, except the following line makes me wonder if it applies to DR.

Quote:

by licensing Unreal Engine 3 to develop two unannounced, top-tier massively multiplayer online games.




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Any sufficiently advanced technology is indistinguishable from magic. - Arthur C. Clarke



Anson
All-Knowing Arch White Ninja
Posts: 174
Re: Is Dungeon Runnerrs gonna get (Un)real?!?
#52295 - 03/25/08 10:26 PM

That's an announcement from the parent company in South Korea - where Lineage II and Exteel, the two games from NCsoft (that I'm aware of) that have used the Unreal engine, were developed - and doesn't say anything about what our little team in Austin is doing. As regards what our little team in Austin is doing... no comment.

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in game: Anson (character here or here or here)



Stephen
Big Boss Man
Posts: 826
Re: Is Dungeon Runnerrs gonna get (Un)real?!? [Re: #52295]
#52297 - 03/25/08 10:36 PM

It's not Unreal. That thing costs like a bazillion dollars!

steve


JoeB1978
Acolyte of Saint Iggy
Posts: 1,332
Re: Is Dungeon Runnerrs gonna get (Un)real?!? [Re: #52297]
#52298 - 03/25/08 10:38 PM

Quote:

It's not Unreal. That thing costs like a bazillion dollars!

steve




Wishful thinking ... speculation starting to run wild. Tapping fingers waiting


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JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 49 - Ice Mage
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.110



Ripper_McGee
Karl's "bad cavern" spelunker
Posts: 2,141
Re: Is Dungeon Runnerrs gonna get (Un)real?!? [Re: #52297]
#52332 - 03/26/08 10:06 AM

Well, poo! That does narrow the field, though, to one of these other gajillion game engines:

Linky!

--------------------
Newb/Noob
Interviewed Mark, 11/07

/twitch ™



NunjaBusiness
Actual Hawk
Posts: 376
Re: Is Dungeon Runnerrs gonna get (Un)real?!? [Re: #52332]
#52392 - 03/26/08 09:09 PM

I'm hoping for Unity, since it uses Aegia's PhysX engine and is all about graphical authoring. It is also muti-platform (Win, OsX, Wii). Hint hint hint!

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Any sufficiently advanced technology is indistinguishable from magic. - Arthur C. Clarke



 
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