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mess_ion_ic Old Timer Posts: 515 |
PvP woes...
#51722 - 03/20/08 03:23 AM |
I know this kind of thread is nothing new, but I felt the need to voice my frustrations. Upon entering Pwnston, a certain familiar duo was present. This time they were three (one of each class): all lvl 100's, top of the pvp charts. ...I am by no means the best pvp player, but I find it hard to believe that anyone could have won against them. The best I could do is get one of the three down to about 1/4 of his HP, which would result in me being loaded with debuffs and stunned and him running away. Rebalanced atk power is not enough! They have, essentially, 3x the skills I have, and they have the benefit of each other as shields. ...but getting stomped by a group of excellent pvpers occasionally, I can live with, but when they're my only opponents every time I enter pwnston it makes me say "what's the point?" I enjoy pvp, but I don't enjoy getting spanked over and over by the same people (nothing against them). |
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Necrophilius Veternarian Posts: 1,313 |
Re: PvP woes...
#51726 - 03/20/08 05:00 AM |
The Devs are looking to make group against solo more fair. Be patient. |
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mess_ion_ic Old Timer Posts: 515 |
Re: PvP woes... [Re: #51726]
#51730 - 03/20/08 07:12 AM |
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Ripper_McGee Karl's "bad cavern" spelunker Posts: 2,360 |
Re: PvP woes...
#51805 - 03/21/08 11:58 AM |
Were these characters all played by the same player or was it a legitimate group? To the first - this is irritating as hell to me. The last time I fought this person, if he started to lose on one character, he would switch to another. Theoretically, the balancing would mean that each of his characters in match is weak, but the reality is that they're not that weak and they all have great gear. It's a cheap tactic because it gives him at least twice the skills, gear, tactics, etc without having to respec in the middle of a fight. It also gives him chars that regen to full health while you're fighting the others. To the second - if it's a group of experienced PVPers beating up on soloers, that's also cheap, but it's a result of the broken balancing. It's similar to the level 97 ultra xp issue in that it's not really fair to say they can't PVP, but it's also not particularly fair when they go up against a solo player. Edited by Ripper_McGee (03/21/08 02:44 PM) |
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Cthulhu Actual Hawk Posts: 300 |
Re: PvP woes...
#51813 - 03/21/08 01:57 PM |
This Sounds eerily familiar.... -------------------- "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn" - Cthulhu fhtagn: 47°9′S, 126°43′W Cthulhu's Character Stats |
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No_one Veteran Posts: 717 |
Re: PvP woes... [Re: #51813]
#51815 - 03/21/08 02:03 PM |
Does it happen to be the "Pinball" guys? -------------------- No one wrote the above. http://threeplanetssoftware.com/software/dr/profile.php?character=crackersd http://threeplanetssoftware.com/software/dr/profile.php?character=crackerst |
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mess_ion_ic Old Timer Posts: 515 |
Re: PvP woes... [Re: #51805]
#51855 - 03/21/08 06:55 PM |
Oh, I didn't realize anyone did that (grouping with self). This was a legitimate group, though. I know them fairly well (as do most of the pvpers )I don't mind soloing against a group, but if the group is powerful and experienced they become (virtually) unbeatable. And everytime I log on to pvp server, they are there. Many players avoid fighting them (which, I admit, I have done before too), which means they are basically my only opponent. ![]() |
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TwoBlades Rabbit Puncher Posts: 97 |
Re: PvP woes... [Re: #51855]
#51896 - 03/22/08 08:13 AM |
Heh, something else I witnessed happen...now that we have two "town" instances and dungeons on the PvP server, the PvP "pros" just queue and take off as fast as they can (no matter if there's someone else in Pwnston) to avoid being seen by a gulible PvPer who thinks the only ones in queue are the players standing Pwnston, while the real solo/newb hunters hide in dungeons and wait for someone to queue... |
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Necrophilius Veternarian Posts: 1,313 |
Re: PvP woes... [Re: #51896]
#51897 - 03/22/08 08:17 AM |
While we are on the subject of "newb hunting", is the new matchmaking system really working? I don't think it is. I've been matched against teams where individual members can solo me while under group balance, and also against players that do negligible damage to me while dying in three hits. There seems to be no difference with matchmaking now and before. |
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Akkron New Kid Posts: 9 |
Re: PvP woes...
#52402 - 03/26/08 10:47 PM |
group fighting requires that type of teamwork similar to fighting in line one attacking till life gets low and retreating to the rear to heal and another stepping up to shield/protect them while continuing to attack... the balance does suck a bit but to me its mainly shout and roller stacking up that makes me frustrated however as a mage against 3 ppl i have more than enough power to easily pwn any of them u just have to split them up dont play their game and wear them down dont try to chase when u have shout and roller on u wear them down once they all use heal they become extremely weak and will run when life gets low thats the time to pick them off...the grp u speak of is not impossible to beat... |
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mess_ion_ic Actual Hawk Posts: 275 |
Re: PvP woes... [Re: #52402]
#52417 - 03/27/08 12:42 AM |
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