An archive of boards.dungeonrunners.com (2006–2010), recovered from the Wayback Machine.

General Discussion » Area of effect fun View all threads
 
tappa
Old Timer
Posts: 425
Area of effect fun
#49047 - 02/25/08 08:24 AM

You know I kind of liked it better when you could herd a whole room and wipe out everything in it, how come it was taken away in favour of the new 4 hit max and stuff? Couldnt there have been another method to curb the killing of entire levels?


Legendrunner
Fully Decked out Skittle
Posts: 1,197
Re: Area of effect fun
#49048 - 02/25/08 08:47 AM

It was abused to much, by agroing a whole instance, with like 120 mobs, and kill them in 2 or 3 gaseous blasts. This was way too fast xp generating, and thereby it was taken out of the game. I can tell you it wont come back the way it was ever anymore.

--------------------
LegendRunner - level 100 Ace something

The Townstons Wiki Archive! - Boss of TT



 
All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT).
Jump to