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Polyzz New Kid Posts: 20 |
Make the Obelisk more useful
#39607 - 11/26/07 11:15 AM |
It ticks me off when I go to a really awesome dungeons and then I can't go straight back there with the obeisk, I can only go to [one] destination, If I had droped a waypoint. But it would be nice if the obelisk allowed you to go to [several] or [all] the dungeons you've been to! that would probably make life easier for all of us ![]() Instead of all the Outposts and places where there are obelisks to be displayed on a huge list, you should organize them into 2 groups, Explored Dungeons, and Outposts. so if you click on the obelisk it would look something like... {} Townston {} Dew Valley <> Explored Dungeons (58) <> Outposts (16) Say you click on 'Explored Dungeons' you'd get... <> <-- Back () H.E.L.L.A () Lair of the Snow Cheiftan () Algernon lvl 5 () ... ext .... ext () ext.... ext... or perhaps it could be in alphabetic order? Well it would be nice if the obelisk was like this... I'd definitely be able to find my way around more easily, and have much more fun :P so.... whatcha think ? |
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Itchy Rabbit Puncher Posts: 71 |
Re: Make the Obelisk more useful
#39616 - 11/26/07 01:56 PM |
interesting idea. This could be modified and used as a future member only feature after ads are implemented. I see it a little different though. What if you could return to any level of a dungeon only after you have "explored" every level and off shoot of the dungeon and defeated the dungeons boss. This would allow you to have an easier time finishing off any dungeon quests after beating the dungeon. Then it could be listed by dungeon. Although it could also be done through a boss item dropped by the dungeons boss (% chance) instead of the obilesk. |
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JoeB1978 Veteran Posts: 1,097 |
Re: Make the Obelisk more useful [Re: #39616]
#39627 - 11/26/07 05:47 PM |
Stephen has mentioned in the past that they are working on revamping the obelisk and the waypoint scrolls. As to what exactly will be done is yet to be seen. The preveiw of Chunk 2 didnt mention it so I am not sure if it will be the next update or later on. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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Tetness Actual Hawk Posts: 344 |
Re: Make the Obelisk more useful
#39629 - 11/26/07 05:54 PM |
/twitch This has been brought up before and has been debated to quite a bit of contention. There is some change coming, not sure what not sure when, but it is coming. Myself, I don't find it any big deal to not have an obelisk on every single dungeon at every level. In fact, I prefer that there isn't. I don't see how it is a deal breaker that I have to run a couple levels to get to the boss. How long does that really take... 15 minutes? Yay. Having to do that certainly doesn't affect the fun factor for me. Can't imagine how it could kill fun for anyone else. This reminds me of sex. Some of you might not understand this analogy but I'm putting it out there anyways. We don't have sex just for the pop at the end. Pleasure lies not in the end itself, but in the pleasurable steps to that end. Sorry... I understand that people think it an inconvenience to have to get to the boss but the way I figure it... oh well. The /twitch symbol is an unofficial trademark of Ripper McGee. This symbol is not used with permission of Ripper McGee. This poster is in no way affiliated with Ripper McGee aside to say that he is a pretty cool dude. No compensation will be paid to Ripper McGee for use of the /twitch symbol. -------------------- I was young and needed the experience points. Tet - Lvl 50something Fighter Loose - Lvl 30something Mage |
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JoeB1978 Veteran Posts: 1,097 |
Re: Make the Obelisk more useful [Re: #39629]
#39630 - 11/26/07 05:59 PM |
Quote: NICE!!! ... think I may have to steal this disclaimer for future /twitch uses. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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Polyzz New Kid Posts: 20 |
Re: Make the Obelisk more useful [Re: #39616]
#39635 - 11/26/07 06:51 PM |
Interesting. Maybe say you click on a dungeon like algernon, it only shows the levels you've explored, and doesn't show the last lvl or any other dungeons with bosses or other dungeons which you enter from that dungeon. Or maybe it would only send you to the first lvl of that dungeon. Becuase the point's to get you to that awesome place you just died at and don't have a waypoint and don't know how to get back there. I don't mind walking through lvl's of a dungeon but i get annoyed finding dungeon's that aren't on the obelisk. I can't wait 'till chunk 2 ![]() |
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MageNolan New Kid Posts: 19 |
Re: Make the Obelisk more useful
#39636 - 11/26/07 07:10 PM |
Sounds good, would make it alot more usfull for lower levels, not so much 100's b/c most of the time we farm abby. -------------------- 100 Mage |
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Demosthenez New Kid Posts: 14 |
Re: Make the Obelisk more useful
#39646 - 11/26/07 09:14 PM |
90% of the time people only want to get to the bosses. You can accomplish pretty much the same thing if you just add a members-only fast-track boss portal at each resort. |
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Stephen Big Boss Man Posts: 689 |
Re: Make the Obelisk more useful [Re: #39646]
#39651 - 11/26/07 10:57 PM |
The design team is resistant to allowing you easy access to every level of the dungeon. The thinking is that instant access takes the impact out of the content they keep adding to the dungeons. I have to agree. However, we realize the need for fast travel to specific areas of the world. So, we've got some solutions for you! For one, the designers have been reworking the dungeons to have shared spaces off level five of each one. This puts you pretty close to the middle of each dungeon pretty easily. The thinking is also to have most quest return points located in one of these easily accessed shared spaces. The second solution is the idea of a "permanent" waypoint. I say "permanent" because it's really just persistent until you change it. Think of a waypoint scroll that you can use to save what level you are on -- independently from the last zone entered or your normal portal location. Imagine also being able to have multiple permanent waypoints. Easy access to the level that you want, when you want. This is being worked on as I type this... not for Chunk 2, but for a soon-to-be released version. I really do like the quick trip portals to the boss for members idea... that could be sweet. ![]() steve |
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Polyzz New Kid Posts: 20 |
Re: Make the Obelisk more useful [Re: #39651]
#39657 - 11/27/07 12:18 AM |
Quote: oooooh that sounds sweet ! I like what I've been hearing about what you guys are cooking up! again, can't wait 'till chunk 2! |
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