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Maroman Rabbit Puncher Posts: 63 |
Towns and Guilds?
#38727 - 11/11/07 05:10 PM |
Hello I was wondering if there are any differences between towns 1,2,3(example: Townston 1,2,3) Also, are there going to ever be guilds in DR?I remember we were talking about guilds during the first major update,but haven't seen much Thanks -------------------- Free Voice Servers: http://getgsc.com http://avguste.blogspot.com/ http://allmusic.mypodcast.com/ |
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JoeB1978 Acolyte of Saint Iggy Posts: 1,287 |
Re: Towns and Guilds?
#38731 - 11/11/07 05:40 PM |
No Difference in the towns ... it is because they only want a limited number per instance to decrease lag. I think it is at 50 or 75 right now. Guilds are still coming but cant say when. I know when it was last mentioned they were talking end of year not sure if that is still the timeline or early next year. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 49 - Ice Mage Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.110 |
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Lord_Simonicus New Kid Posts: 9 |
Re: Towns and Guilds? [Re: #38731]
#39172 - 11/18/07 09:52 PM |
There is one difference between the towns I discovered the other day & that is that the various merchants stock different items. IE: the same merchant location in each town will have different goods for sale for each instance of Townston. Not exactly thrilling, but vaguely interesting if nothing else! |
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JesusFreak Veteran Posts: 768 |
Re: Towns and Guilds? [Re: #38731]
#39177 - 11/18/07 10:34 PM |
Quote: i heard guild are coming in Jan. -------------------- JesusFreak-Lvl 100 Any class (3:16 PvP wins) GeekFourJesus-Lvl 36 Ranger HardCoreJesusFreak-Lvl 15 Exteel GeekForJesus- Staff Sergeant My Guild Geeks4Jesus |
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Itchy Chicken Hawk Posts: 190 |
Re: Towns and Guilds? [Re: #39172]
#39183 - 11/19/07 09:00 AM |
Quote: I believe you can get the same effect by logging out and back in? |
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Legendrunner Fully Decked out Skittle Posts: 1,223 |
Re: Towns and Guilds? [Re: #39183]
#39190 - 11/19/07 09:48 AM |
Nop, the items stay where they are that way. Only way is to ask a rich level 100 (hint hint!!) to buy up everything and let new things respawn so that people can buy more then crappy daggers and crossbows |
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Elad_Baats Actual Hawk Posts: 355 |
Re: Towns and Guilds? [Re: #39190]
#39221 - 11/19/07 06:01 PM |
there is no suuch thing as a rich 100 level..... and for all this guild stuff maybe we need to do like PVP and give the guild people thier own owrld so as to not interfere with those that like DR as it is now. -------------------- Ghad. Creative Arch Obsidian Mage LVL 100 refugee from the Lost World 30 0 PVP wins 0 PVP Loss's and proud of it |
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clamm Actual Hawk Posts: 289 |
Re: Towns and Guilds? [Re: #39221]
#39225 - 11/19/07 06:57 PM |
no such thing as a rich lvl 100?? must lvl 100s have well over 50mil atleast and dont even bother picken up gold anymore |
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Stephen Big Boss Man Posts: 811 |
Re: Towns and Guilds? [Re: #39225]
#39236 - 11/19/07 08:39 PM |
Guilds are coming in Chunk 3. Probably in January... maybe February. steve |
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Zorlar Chicken Hawk Posts: 165 |
Re: Towns and Guilds? [Re: #39236]
#39242 - 11/19/07 09:50 PM |
Quote: I definitely look forward to when you can give us more details about how the guild system's going to be setup. -------------------- Artek - Lvl 14 Ranger Rufgar - Lvl 26 Fighter Argel - Lvl 35 Mage |
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