An archive of boards.dungeonrunners.com (2006–2010), recovered from the Wayback Machine.

Player Questions » Towns and Guilds? View all threads
10 of 11 known posts were recovered with their text; the rest are shown as placeholders.
 
Maroman
Rabbit Puncher
Posts: 63
Towns and Guilds?
#38727 - 11/11/07 05:10 PM

Hello
I was wondering if there are any differences between towns 1,2,3(example: Townston 1,2,3)

Also, are there going to ever be guilds in DR?I remember we were talking about guilds during the first major update,but haven't seen much

Thanks




JoeB1978
Acolyte of Saint Iggy
Posts: 1,287
Re: Towns and Guilds?
#38731 - 11/11/07 05:40 PM

No Difference in the towns ... it is because they only want a limited number per instance to decrease lag. I think it is at 50 or 75 right now.

Guilds are still coming but cant say when. I know when it was last mentioned they were talking end of year not sure if that is still the timeline or early next year.

--------------------
JoeB - Level 100 - Back to a Fighter where he belongs
SirOldBottom - Level 49 - Ice Mage
Mearlin - Level 29 - Mage

Dungeon Runners Map Build 0.110



Lord_Simonicus
New Kid
Posts: 9
Re: Towns and Guilds? [Re: #38731]
#39172 - 11/18/07 09:52 PM

There is one difference between the towns I discovered the other day & that is that the various merchants stock different items.
IE: the same merchant location in each town will have different goods for sale for each instance of Townston.

Not exactly thrilling, but vaguely interesting if nothing else!


JesusFreak
Veteran
Posts: 768
Re: Towns and Guilds? [Re: #38731]
#39177 - 11/18/07 10:34 PM

Quote:

No Difference in the towns ... it is because they only want a limited number per instance to decrease lag. I think it is at 50 or 75 right now.

Guilds are still coming but cant say when. I know when it was last mentioned they were talking end of year not sure if that is still the timeline or early next year.




i heard guild are coming in Jan.


--------------------
JesusFreak-Lvl 100 Any class (3:16 PvP wins)
GeekFourJesus-Lvl 36 Ranger
HardCoreJesusFreak-Lvl 15

Exteel
GeekForJesus- Staff Sergeant

My Guild Geeks4Jesus



Itchy
Chicken Hawk
Posts: 190
Re: Towns and Guilds? [Re: #39172]
#39183 - 11/19/07 09:00 AM

Quote:

There is one difference between the towns I discovered the other day & that is that the various merchants stock different items.
IE: the same merchant location in each town will have different goods for sale for each instance of Townston.

Not exactly thrilling, but vaguely interesting if nothing else!




I believe you can get the same effect by logging out and back in?



Legendrunner
Fully Decked out Skittle
Posts: 1,223
Re: Towns and Guilds? [Re: #39183]
#39190 - 11/19/07 09:48 AM

Nop, the items stay where they are that way. Only way is to ask a rich level 100 (hint hint!!) to buy up everything and let new things respawn so that people can buy more then crappy daggers and crossbows

--------------------
LegendRunner - level 100 Ace something

The Townstons Wiki Archive! - Boss of TT



Elad_Baats
Actual Hawk
Posts: 355
Re: Towns and Guilds? [Re: #39190]
#39221 - 11/19/07 06:01 PM

there is no suuch thing as a rich 100 level.....

and for all this guild stuff maybe we need to do like PVP and give the guild people thier own owrld so as to not interfere with those that like DR as it is now.

--------------------
Ghad. Creative Arch Obsidian Mage LVL 100

refugee from the Lost World 30

0 PVP wins 0 PVP Loss's and proud of it



clamm
Actual Hawk
Posts: 289
Re: Towns and Guilds? [Re: #39221]
#39225 - 11/19/07 06:57 PM

no such thing as a rich lvl 100?? must lvl 100s have well over 50mil atleast and dont even bother picken up gold anymore


Stephen
Big Boss Man
Posts: 811
Re: Towns and Guilds? [Re: #39225]
#39236 - 11/19/07 08:39 PM

Guilds are coming in Chunk 3. Probably in January... maybe February.

steve


Zorlar
Chicken Hawk
Posts: 165
Re: Towns and Guilds? [Re: #39236]
#39242 - 11/19/07 09:50 PM

Quote:

Guilds are coming in Chunk 3. Probably in January... maybe February.

steve




I definitely look forward to when you can give us more details about how the guild system's going to be setup.


--------------------
Artek - Lvl 14 Ranger
Rufgar - Lvl 26 Fighter
Argel - Lvl 35 Mage



unknown  
#43587 - date unknown

[content not captured by the Wayback Machine — post known from thread listings only]


 
All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT).
Jump to