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PvP Discussions » 2 ideas for PVP..small changes..big improvement View all threads
 
jayshermansc
Armchair Warrior
Posts: 47
2 ideas for PVP..small changes..big improvement
#38334 - 11/02/07 01:45 PM

Could we please have a number of loss's total to go beside the win total and also please make some bigger penalty for people who leave matches before they even start. I have noticed people cherry picking matches. If they feel its equal of higher competition they will leave the match and what for an easy match.

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Trample the weak. Hurdle the dead.



Sharingan
New Kid
Posts: 20
Re: 2 ideas for PVP..small changes..big improvement
#38809 - 11/12/07 08:46 PM

Lots of people don't want to fight level 100's or level 1's so that's why they leave right away. The ability to choose who you fight will help solve this problem as mentioned in other threads.

I don't think showing the number of losses is a good idea because it'll make PvP worst. Right now, there are some players who run if not all or most the time and some that surrender seconds before kissing the dungeon floor, if you show losses then there's going to be an increase in this trend because of those with soft egos. So if you're going to show the number of losses you should also show the number of yellow bellies. Yellow belly penalty should increase proportional to the players remaining health so those that actually decide to engage in the fight get higher penalties for surrendering right before death. Another thing I suggest is the ability to reset your PvP statistics so that'll introduce another money sink. Also, 100's will have the lowest losses since they have max rank running skills and teleport.


clamm
Chicken Hawk
Posts: 189
Re: 2 ideas for PVP..small changes..big improvement [Re: #38809]
#38821 - 11/13/07 06:57 AM

good post i like the ideas jay


Stephen
Big Boss Man
Posts: 689
Re: 2 ideas for PVP..small changes..big improvement [Re: #38821]
#39103 - 11/17/07 12:25 AM

We'll probably end up making Yellow Belly stop the afflicted player from being able to match at all. I'm not in for showing losses myself because it's a pretty embarrasing thing for some folks.

steve


jayshermansc
Armchair Warrior
Posts: 47
Re: 2 ideas for PVP..small changes..big improvemen [Re: #39103]
#39116 - 11/17/07 11:12 AM

Quote:

We'll probably end up making Yellow Belly stop the afflicted player from being able to match at all. I'm not in for showing losses myself because it's a pretty embarrasing thing for some folks.

steve




I guess I understand your logic. I just wish it was an option.


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Trample the weak. Hurdle the dead.



clamm
Chicken Hawk
Posts: 189
Re: 2 ideas for PVP..small changes..big improvemen [Re: #39116]
#39188 - 11/19/07 09:19 AM

well i think you should be able to see losses after you have 30 wins in PVP.. Lets face it the new person who hasnt pvped at all will most likely lose alot until they understand gear, skills and hps wins.. But after 30 wins the grace period is over. And would love to see how many yellow belly as well

Nothing like wasting time almost beating the person for them to leave the battle with just a sliver of hps


Rainger
New Kid
Posts: 5
Re: 2 ideas for PVP..small changes..big improvemen [Re: #39188]
#39194 - 11/19/07 11:36 AM

Although I have not intentionally removed myself from a match, I have been disconnected on several occasions during play.

While I understand the reasoning behind having the YB posted, I don't believe it provides an accurate picture of the users game play.


clamm
Chicken Hawk
Posts: 189
Re: 2 ideas for PVP..small changes..big improvemen [Re: #39194]
#39216 - 11/19/07 04:12 PM

we all have gotten disconnected at times but to be honest with ya rainger as this is also Hang.. i love the idea as it will mean people will play better/smarter as nobody likes a losing record.. YOu are a good pvper so who cares if your record is 330-50 and 1/2 those are due to disconnects.. or due cause you faced me ))))))


jayshermansc
Armchair Warrior
Posts: 47
Re: 2 ideas for PVP..small changes..big improvemen [Re: #39188]
#39269 - 11/20/07 11:49 AM

Quote:

well i think you should be able to see losses after you have 30 wins in PVP.. Lets face it the new person who hasnt pvped at all will most likely lose alot until they understand gear, skills and hps wins.. But after 30 wins the grace period is over. And would love to see how many yellow belly as well

Nothing like wasting time almost beating the person for them to leave the battle with just a sliver of hps




Great idea.


--------------------
Trample the weak. Hurdle the dead.



Legendrunner
Old Timer
Posts: 484
Re: 2 ideas for PVP..small changes..big improvemen [Re: #39269]
#39271 - 11/20/07 12:01 PM

I agree with a limit of 50, and start counting from that. Else it would be just too easy, honestly.

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