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Stephen Big Boss Man Posts: 688 |
October 18th PTS Release...
#37482 - 10/18/07 05:58 PM |
The PTS is being updated with build 95 shortly. This build should be going to the live servers on Tuesday! Yay! Changes: Several bug fixes. We've added an option to the game to support the old style target health display as well as the new docked-to-the-mini-map display. The default is the old style. We've modified the PvP balance a bit to support unbalanced team sizes better. We've been playtesting various match sizes with many different builds for the past week or so. It's feeling really good now: 1. The damage reduction applied to a larger team becomes a damage bonus for the smaller team + 25%. For example, if the larger team has their damage reduced by 50% then the smaller team will have their damage increased by 62.5%. (50% * 1.25) 2. The PvP rebalance modifier has been given a new tooltip to better describe what is taking place. 3. When a player is successfully stunned with a skill they gain 3 seconds of stun immunity. This stops large teams from chaining stun effects to totally subdue a single opponent. The three seconds starts as soon as the player is stunned... which effectively becomes 2 seconds of immunity because it takes about 1 second for the stunning effect to wear off. Holy Roller has been modified. The distance that a target is knocked back or down has been reduced by 50%. The attack rating modifier while using Holy Roller has been increased to 100%. The "ungoshly" speed modifier has been doubled and is no longer modified by speed debuffs like ice bolt or monster molasses. steve |
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