| Main Index · Search · Members |
| Suggestions » FREE TRADE ZONE | View all threads |
|
MrBoomBaStick New Kid Posts: 11 |
FREE TRADE ZONE
#37041 - 10/10/07 12:24 PM |
Imagine a circle (or circles) in town where you can confidently walk in, drop loot, pick it up, and leave with CONFIDENCE. Once all interested parties have entered the "circle" marked out on the ground like chalk on the grass...you can "close" the circle. NONE SHALL PASS. Before leaving the circle...you are prompted "DEAL or NO DEAL or FORGET IT!" As long as everyone agrees, items are swapped. If Forget it is clicked by a player, any inventory changes for that person are restored. I think this would be eisier for coders and players than some sort of traditional trading system. Hope this helps! Vote for it if you like it! - "KCMM" (Kansas City, Mark M.) Soon to be known as MrBoomBaStick Ranger as well. -------------------- KCMM (= Kansas City, Mark M.) MrBoomBaStick |
|
Zorlar Armchair Warrior Posts: 44 |
Re: FREE TRADE ZONE
#37090 - 10/11/07 10:37 AM |
Or we can wait for the secure trade system that they're already developing. http://boards.dungeonrunners.com/showfla...prev=#Post35816 Granted, not as much fun as what you've posted, but I'd imagine it's a lot easier to code. -------------------- Artek - Lvl 14 Ranger Rufgar - Lvl 23 Fighter Argel - Lvl 8 Mage |
|
JesusFreak Actual Hawk Posts: 356 |
Re: FREE TRADE ZONE [Re: #37090]
#37245 - 10/14/07 02:39 PM |
thats really nice to have and i think it should be able to do that -------------------- JesusFreak-Lvl 38 |
| All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT). |