| Main Index · Search · Members |
| Player Questions » Exarch | View all threads |
|
spazmeer New Kid Posts: 4 |
Exarch
#36644 - 10/04/07 11:47 PM |
Is it me? Or did the devs for DR use the same engine, graphics, and programming that was used for Exarch? I've done enough research to realize that the games are basically the same, and the guys from Realm Interactive made DR, why was Exarch scrapped? It looked truly amazing, and it is the direction I'm taking my mmo that i'm creating. |
|
Mama_Anarchia Actual Hawk Posts: 235 |
Re: Exarch
#36652 - 10/05/07 09:04 AM |
It's not you. DR is what became of Exarch and what was previously Trade Wars:Dark Millenium. Exarch was shelved when NCSoft Austin aquired the game around 2004. I think there are still some art asssets in common but over the last year the current dev team have made considerable changes and additions to the code. The whole game system is significantly more sophisticated than it was when I started beta in May of 2006. Gotta give some props to Stephen and his crew for taking a game that two previous teams had failed to finish and turning it around in a year to a publicly released game, and to do this on an untested business model and with few resources and a small team is kinda extraordindary. -------------------- ------------------------------------------------- MamaAnarchia Level 100 Genius Arch Arcane Mage Parkaboy Level 28 Athletic Practiced Stinging Rogue CaycePollard (50) BooneChu (8) Retired. |
|
Ripper_McGee Veternarian Posts: 1,255 |
Re: Exarch
#36745 - 10/06/07 10:23 AM |
What Mama said. Also, Linky... Linky... btw, the delayed turning was fixed in the last major build, Chunk #1... -------------------- ~Ripper Complainers of the World Unite NOT Ripper in game... NOT McGee in game... NOT TheRipper in game... UlrichWolfsbane UberAlice MedievalKnievel /twitch (TM) |
|
spazmeer New Kid Posts: 4 |
Re: Exarch [Re: #36745]
#36753 - 10/06/07 01:54 PM |
Well in case you two have noticed, i'm obsessed with Exarch, and the gameplay idea they had behind it. Having trouble finding more screens shots and the like, got all the concept art i could find. Was Joe Mad still doing the artwork for DR though? It's too bad we can't play the other 3 races they had for Exarch. |
|
spazmeer New Kid Posts: 4 |
Re: Exarch [Re: #36753]
#36754 - 10/06/07 01:57 PM |
I do have to say this about DR though, their graphic engine they are using is really good, and when I first saw screenshots of Exarch, I thought it was WoW hahaha. It would of been an incredible game if it had come out, fantasy sci-fi with gun slinging sword slicing action against a thousand undead bone warriors. |
|
spazmeer New Kid Posts: 4 |
Re: Exarch [Re: #36754]
#37058 - 10/10/07 04:00 PM |
Anybody know where i can find more info on Exarch, besides gamespot and the like? I haven't found any websites whatsoever on more content about the game, anything will help. Wallpapers, storyline, videos, screenshots and the likes would be appreciated. |
|
Ripper_McGee Veternarian Posts: 1,255 |
Re: Exarch [Re: #37058]
#37059 - 10/10/07 04:05 PM |
Quote: Use the schwartz (or the google, whatever)! -------------------- ~Ripper Complainers of the World Unite NOT Ripper in game... NOT McGee in game... NOT TheRipper in game... UlrichWolfsbane UberAlice MedievalKnievel /twitch (TM) |
| All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT). |