| Main Index · Search · Members |
| General Discussion » Nerfing | View all threads |
|
badodor New Kid Posts: 3 |
Nerfing
#36067 - 09/23/07 12:25 PM |
I ve looked under the official announcements and the next patch brief. Ive been hearing rumors that the plate piercer is being nerfed. If so would GM respond to this. I dont see a reason for it. If your gonna nerf the best ranger weapn u should also do it to the other classes. Granted the ranger is the strongest class , but with no class restrictions its not just the plate piercer thats allowing us to kick all the others buts. I had a lvl 80 mele fighter kick my but all over the pvp arena. Granted i was 20 lvls higher and he had 2 others in his group. I beat them . At lvl 100 that guy would have kickd my [censored]. So its not the ranger its the player using the skills thats makin it. Melers are just as strong , if u use the skills right. PS i just love to complain, its my nature to protect my gear. Great job on the game guys , ive already reworkd my gear around the tief and its not as good but its close . The Big Stink FoulOfor |
|
tithas1 Rabbit Puncher Posts: 69 |
Re: Nerfing
#36070 - 09/23/07 01:39 PM |
wahhhhhhhhhhhhhhhhhhhhhhhh -------------------- Tithas Level 52 Tank. |
|
Overpowerd Armchair Warrior Posts: 46 |
Re: Nerfing [Re: #36070]
#36071 - 09/23/07 02:32 PM |
They are going to nerf The plate Piercer, Because it has too many attributes; it has 2x the atributes it used to have Lvl 100 (t3) pp got 225 agil, 112 end and 112 int A normal lvl 100 (t3) rainbow bow has 225 from 1 attribute.. Thats why they are going to take away the 225 agil from the plate piercer.. OP -------------------- Lvl 100 - Critical Ranger - Lvl 39 - Obsidian Mage - Lvl 25 - Barbarian - Gollias <3 World 1. |
|
Legendrunner Old Timer Posts: 471 |
Re: Nerfing
#36072 - 09/23/07 02:35 PM |
sigh, well indeed your nature is to complain, next time please hear more then you did now. the real story goes: Stephen saw a few level 102 Plate Piercers and noticed it shouldnt have that high agility, just because single attribute weapons like only +end or only +int on a weapon, should have +225 in their attribute. And double attributers should have +115 and +115 in both attributes, which makes it sort of a Bug that the Plate Piercer appears to have and +225 agility and +115 int and agi. Would 110 agility matter? Well when you are an experienced and smart player the answer is No . As you can deal with 110 agility less for sure. *Edit OP was faster -------------------- LegendRunner - level 100 Ace something The Townstons Wiki Archive! - Boss of TT Dont Feed The Trolls! (Avatar) "I've become stoned by the pots, dont mind me." - Famous Quote |
|
badodor New Kid Posts: 3 |
Re: Nerfing [Re: #36072]
#36073 - 09/23/07 02:50 PM |
to reply , the demons sniper also has 223 agility are they nerfing that as well? IF its becasuse it has 3 atributes , lose the intel |
|
Legendrunner Old Timer Posts: 471 |
Re: Nerfing [Re: #36073]
#36075 - 09/23/07 03:26 PM |
the demon sniper doesnt give a boost to any other attribute, and thereby is a 1 attribute weapon. -------------------- LegendRunner - level 100 Ace something The Townstons Wiki Archive! - Boss of TT Dont Feed The Trolls! (Avatar) "I've become stoned by the pots, dont mind me." - Famous Quote |
|
Ripper_McGee Veternarian Posts: 1,483 |
Re: Nerfing
#36099 - 09/24/07 11:49 AM |
Plate Piercer balancing Quote: The plate piercer is the "best" because it's imbalanced. It's highly coveted right now because it's overpowered. That's why you see players spamming for PP rainbow trades on a regular basis. This change will simply bring it's attributes in line with that of other rainbows, thereby taking away the unfair advantage that rangers had while equipped with the plate piercer. There may be other weapons that are imbalanced, too, but we need to identify them. You can't just assume that weapons from all other classes are imbalanced or overpowered. |
|
Locam New Kid Posts: 11 |
Re: Nerfing [Re: #36099]
#36135 - 09/25/07 06:55 AM |
I acknowledge that the PP is stronger than it should be and that it will be nerfed. However, I am still holding out hope the nerf will apply to newly dropped ones and not current ones :P A man can hope can't he? Also, I think it would be nice to not have all the RBs come in at the same level of attribute. It would be nice to have to decide between 300 end and 125 end with 125 agil. When everything is equal, it takes some of the challenge out of gathering and maximizing gear sets. Just my 2 cents. I love my t3 PP and I hate to see it go down, I might have to switch to the sniper! Fekk L100 Archer... |
|
Blenda Chicken Hawk Posts: 110 |
Re: Nerfing [Re: #36135]
#36137 - 09/25/07 08:10 AM |
Quote: If I understand this thread correctly the PP has a bug in its stats. This bug is going to be fixed. The PP is just a manifestation of some data in a database. So changing the data for the PP is goning change all PPs. I guess PP users will have to get used to using a weapon without a built in advantage over other wapons. |
|
Foogle Armchair Warrior Posts: 31 |
Re: Nerfing [Re: #36137]
#36251 - 09/26/07 05:56 PM |
To a developer, it's called fixing bugs, maintaining balance, and/or ensuring the longevity of the game. To players who dislike having ridiculous advantages taken away from them, reducing them to balanced levels, it's nerfing. |
| All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT). |