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Suggestions » Just some thoughts I had while playing :) View all threads
 
Dandramere
Armchair Warrior
Posts: 25
Just some thoughts I had while playing :)
#35791 - 09/18/07 01:12 PM

Just thought of some ideas while playing the game.

1. Have 2 spell bars that you can switch from one to the other. I notice in PvP I tend to use different spells and set ups, being able to save my set up would help a great deal so I don't have to mess around switching things back. Maybe have a maximum of 2 slots for people.

2. Allow the use of more mouse buttons, the game doesn't seem to pick up or detect the presence of Mouse 3, 4 and 5. This would make for easier key binding.

3.Make minor mana/health potions stackable for memebers, these potions are almost as good as the major ones, they are useful but they take up lotsa space >_<.

4.Iv'e looked through the spell list and if I'm not mistaken (please correct me if I am) theres nothing to counter slowing effects. With my mage I can kite fighters and such, perhaps a spell that breaks all slowing effects and make them immune to them for set time would be helpful against kiting. And with a fair cooldown.

5.Maybe imploy a need or greed system for epic/mythic items, when one drops it pops up on the screen and a player can view the item and roll for it or just roll to get some cash. This is because there can be alot of messing about trying to swap/drop items we all need because they didn't drop in your name etc.

[another idea] 6. The ability to inspect other players gear and equipment

Ok thankyou for reading, not sure how valid these suggestions are in terms of executional ability. Comments are appreciated.

Edited by Dandramere (09/18/07 05:27 PM)


Legendrunner
Actual Hawk
Posts: 335
Re: Just some thoughts I had while playing :)
#35795 - 09/18/07 01:52 PM

1) Templates, suggested once before I remember. Like in Guildwars, armor and skill templates, load and every skill/armor is in its place.

2) No comment, Still I heard it somewhere before.

3) There need to be atleast SOME reasons to get member, this is one of them, I dont see a change coming for this one.

4) Yes, in the next patch some adjustments will be made for pvp, including something with the slowdowns, as it is highly annoying sometimes, I agree.

5) No Comment

LR

--------------------
LegendRunner - level 100 Ace something

Come 'n visit sometime.
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tithas1
Rabbit Puncher
Posts: 69
Re: Just some thoughts I had while playing :)
#35807 - 09/18/07 07:39 PM

1) Not a bad idea as long as we can only have one atcive bar at a tme otherwise it becomes to easy.
2) I dont see a problem as long as it only binds to skills on your bar and it is not a backdoor way to gain more active skills.
3) Nah not needed IMHO
4) Soon TM
5) nope nope nope anything to make this game even 1% closer to Wow I will never agree with.

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Tithas Level 52 Tank.



Dandramere
Armchair Warrior
Posts: 25
Re: Just some thoughts I had while playing :) [Re: #35807]
#35810 - 09/18/07 08:54 PM

Quote:

1) Not a bad idea as long as we can only have one atcive bar at a tme otherwise it becomes to easy.





Yes perhaps by making bar switching un-available within any instanced zone, solves the problem since dungeons and PvP grounds are instanced.



Stephen
Big Boss Man
Posts: 638
Re: Just some thoughts I had while playing :) [Re: #35810]
#35817 - 09/19/07 12:14 AM

We have plans to implement dual equipment and skill loadouts. You'll be able to switch between them to give you maximum flexibility. I expect there may be a cooldown associated with the switching, however.

steve


Legendrunner
Actual Hawk
Posts: 335
Re: Just some thoughts I had while playing :) [Re: #35817]
#35824 - 09/19/07 07:22 AM

More cooldown when using a skill template.. so i load a template with ice resistance, and not 220 sec cooldown, but +10? Or you mean that there wont be benefits using templates and the standard 220 sec for ice res ect. will remain?
Anyway.. HURAY

--------------------
LegendRunner - level 100 Ace something

Come 'n visit sometime.
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Anson
All-Knowing Arch White Ninja
Posts: 37
Re: Just some thoughts I had while playing :) [Re: #35824]
#35841 - 09/19/07 01:13 PM

Quote:

More cooldown when using a skill template.. so i load a template with ice resistance, and not 220 sec cooldown, but +10? Or you mean that there wont be benefits using templates and the standard 220 sec for ice res ect. will remain?




The basic idea is that it should go very badly for you if you try to switch load outs in the middle of action. But switching between PvE and PvP, you should have plenty of time to change your skills and equipment.



Legendrunner
Actual Hawk
Posts: 335
Re: Just some thoughts I had while playing :) [Re: #35841]
#35853 - 09/19/07 03:48 PM

hmm.. yes I see.. Could make a battle switch, which can be sued for multiple things, Including this one. It looks if you are fighting or not, and then options will be enabled/disabled, like template switching ect.

--------------------
LegendRunner - level 100 Ace something

Come 'n visit sometime.
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fathertyme
New Kid
Posts: 19
Re: Just some thoughts I had while playing :) [Re: #35817]
#35861 - 09/19/07 05:11 PM

I didnt read through all the posts here so if i missed this topic i apologize. That being said I think it would be a great idea to have a weapons quickslot option, I sometimes like to switch out a dual weild for something two handed or maybe if the current weapons just dont seem to pack enough punch!

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" Democracy is two wolves and a sheep voting on the dinner menu...Liberty is a well-armed sheep contesting the vote!!!"
Benjamin Franklin



Dandramere
Armchair Warrior
Posts: 25
Re: Just some thoughts I had while playing :) [Re: #35817]
#35905 - 09/20/07 10:05 AM

Quote:

We have plans to implement dual equipment and skill loadouts. You'll be able to switch between them to give you maximum flexibility. I expect there may be a cooldown associated with the switching, however.

steve




Awesome can't wait, is this planned for the next patch?



fathertyme
New Kid
Posts: 19
Re: Just some thoughts I had while playing :)
#36015 - 09/22/07 01:13 AM

I was playing the other day and it dawned on me that you always recieve the same amount of points to spend every time you level up. So I wondered what everyones opinion was on say like every 10 levels you get 1 extra point to spend?
(1-10 5 pts 11-20 6 pts and so on)

--------------------
" Democracy is two wolves and a sheep voting on the dinner menu...Liberty is a well-armed sheep contesting the vote!!!"
Benjamin Franklin



clamm
Chicken Hawk
Posts: 183
Re: Just some thoughts I had while playing :) [Re: #36015]
#36017 - 09/22/07 01:23 AM

oh no... agi is the only decent skill for any class as str doesnt do too much for a warrior, int doesnt doing do that much for a caster but agi sure does for a ranger... endurance well yeah that is prolly the most important stat for all so if you can only put the extra stats into that then i am game for that


tithas1
Rabbit Puncher
Posts: 69
Re: Just some thoughts I had while playing :) [Re: #36017]
#36033 - 09/22/07 05:24 PM

str doesnt do much for a warrior? are you high? it increases damage which is a warriors job and also increases defense which is their job also so str is the most important stat to a warrior.

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Tithas Level 52 Tank.



Ripper_McGee
Veternarian
Posts: 1,483
Re: Just some thoughts I had while playing :) [Re: #36033]
#36034 - 09/22/07 06:24 PM

I have to echo Tithas on this one. STR is great for fighters! Here's a quick breakdown:

INT

* Adds to mana pool
* each point gives extra damage to spell attacks (good for casters)

AGI
* Adds to Attack Rating (affects weapons only)
* each point gives extra damage to melee weapon attacks (good for fighters)

STR
* Adds to Defense Rating
* each point gives extra damage to ranged weapon attacks (good for rangers)

END
* Adds to HP pool (good for everybody)

--------------------
~Ripper

Complainers ... Unite
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JoeB1978
Veteran
Posts: 1,085
Re: Just some thoughts I had while playing :) [Re: #36034]
#36035 - 09/22/07 07:05 PM

Ripper I think you need to edit alittle ....

Quote:

AGI
* Adds to Attack Rating (affects weapons only)
* each point gives extra damage to melee weapon attacks (good for fighters)




AGI
*Adds to Attack Rating (Ranger and Fighter weapons -- Chance to hit)
*each point gives extra damage to ranged weapon attacks (good for rangers)

Quote:

STR
* Adds to Defense Rating
* each point gives extra damage to ranged weapon attacks (good for rangers)




STR
*adds to Defense Rating (pretty sure is percentage based)
*each point gives extra damage to MELEE weapon attacks (good for fighters)

Fully agree on ...

Quote:

INT

* Adds to mana pool
* each point gives extra damage to spell attacks (good for casters)

END
* Adds to HP pool (good for everybody)




--------------------
JoeB - Level 100 - Back to a Fighter where he belongs
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Mearlin - Level 29 - Mage

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clamm
Chicken Hawk
Posts: 183
Re: Just some thoughts I had while playing :) [Re: #36035]
#36045 - 09/22/07 10:15 PM

thanks joe but when i was talking about str for added defense for melees is basically unticeable the same as intelligence for a mage.. if any mage wants to do a comparision by all means.. as i sure have done mine


Ripper_McGee
Veternarian
Posts: 1,483
Re: Just some thoughts I had while playing :) [Re: #36035]
#36052 - 09/23/07 02:44 AM

poop - that's what I get for not proof-reading! Thanks for catching it and correcting it, Joe:)

--------------------
~Ripper

Complainers ... Unite
Newb/N00b (NSFW)
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