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Suggestions » Make Teaming Worthwhile View all threads
 
tappa
Actual Hawk
Posts: 320
Make Teaming Worthwhile
#31133 - 07/31/07 08:33 PM

Im sorry but I dont see the point in discouraging people from grouping, its definately harder when your in a group stopping people from doing it. I think some sort of break should be given when your in a group so you level faster rather than slower.


condor
Chicken Hawk
Posts: 144
Re: Make Teaming Worthwhile
#31146 - 08/01/07 02:56 AM

no offend but i don't understand what you're trying to suggest here, anyone else can enlighten me?


Pullus
Chicken Hawk
Posts: 122
Re: Make Teaming Worthwhile [Re: #31146]
#31148 - 08/01/07 03:05 AM

I think, but am not positive, that the OP is saying the risk vs exp reward is not satisfactory enough. Something along the lines of a group causing the difficulty to increase by XX% but the amount of experience received remains the same. The OP would like to see both difficulty and exp XX% to scale equally when grouped.

Once again, I think that is what is being referred to. But then again, I could be way off base.

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Pullus, Level 100 Ranger
Exitium, Level 60+ Mage



tappa
Actual Hawk
Posts: 320
Re: Make Teaming Worthwhile [Re: #31148]
#31150 - 08/01/07 03:53 AM

Well im just saying theres no real benefit to teaming, there should be.


mrbloodworth
Armchair Warrior
Posts: 28
Re: Make Teaming Worthwhile [Re: #31150]
#31165 - 08/01/07 09:51 AM

It increases loot drops.


Mac13eth
New Kid
Posts: 15
Re: Make Teaming Worthwhile [Re: #31165]
#31266 - 08/02/07 03:17 PM

A player can increase loot drops more efficiently by bumping the difficulty up. Also, when you divide the loot among the group fairly everyone ends up get the same or less than if they had soloed.

The loot bump for difficulty makes sense and can be combined with grouping. I think that grouping should have an experience boost so that you level in same amount of time as you would alone.


JoeB1978
Veteran
Posts: 1,085
Re: Make Teaming Worthwhile [Re: #31266]
#31280 - 08/02/07 06:00 PM

You have an even greater boost in loot in a group than you would at the same difficulty level solo. Given that all members in a group are doing their share of damage you shouldnt have that much of a slowdown in the time to level.

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SirOldBottom - Level 42 - Shadow Merc
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Gerronos
Armchair Warrior
Posts: 27
Re: Make Teaming Worthwhile [Re: #31280]
#31300 - 08/02/07 08:47 PM

In my limited grouping experience, I feel like I can grp and kill on insane at the same rate I kill on normal.


 
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