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Gerronos Armchair Warrior Posts: 27 |
Health Regen
#30733 - 07/28/07 11:47 AM |
Im guessing there is a base X% by which we regen, so an item that adds to that, would add that items Y% of regen of the base X regen number, to your total regen rate? Z |
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bogey Actual Hawk Posts: 371 |
Re: Health Regen
#30736 - 07/28/07 11:57 AM |
not sure on this one but if it follows true to all the other % increases then no. A+B=C is not the formula to use it more like A+(A*B)=C or Base + (Base*% increase)= Total or something like that... Look for Flyds posts... he may have covered this and I missed it. Gary -------------------- Bogey ~ Warmanger Steele - Lvl 20-something Ranger We are all one race.... Human Come to the Darkside....we have cookies!!!! and milk:) Demonic Crypts |
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Flydd Chicken Hawk Posts: 194 |
Re: Health Regen [Re: #30736]
#30739 - 07/28/07 12:03 PM |
The only one I have covered for this is critical chance. I have a +regen percent item but I am not sure how it works may add it to my growing list of things to do. -------------------- Flydd, semi retired mage currently at the long dark teatime of the retirement castle |
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Aramynthia Chicken Hawk Posts: 132 |
Re: Health Regen
#30744 - 07/28/07 12:13 PM |
I'm pretty sure it's the same as the crit formula: BaseRegen * (1 + %Bonus) I have no idea what the "base" regen is, though. I think it's based on how much int / end you have. Parsing that is not something in which I'm particularly interested. ![]() In either case, regen is questionably useful. You don't regen in combat unless you either don't get hit or don't use mana for a few seconds (5 or so?). Outside combat, you can take as much time as you like, and +17% (roughly what I usually see on items at my level) doesn't seem like it would make a significant difference. It's a rather incidental stat, imo. I wouldn't try to build around it. |
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Ripper_McGee Veternarian Posts: 1,483 |
Re: Health Regen [Re: #30744]
#30746 - 07/28/07 12:14 PM |
I've never found either health or mana regen to be useful. Actually, I've never found health steal to be useful, either. |
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Gerronos Armchair Warrior Posts: 27 |
Re: Health Regen [Re: #30746]
#30751 - 07/28/07 12:46 PM |
So far Im not noticing anything special about my health regen. In fact the only thing that seems useful in that line is Mana Steal. |
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JoeB1978 Veteran Posts: 1,085 |
Re: Health Regen [Re: #30746]
#30752 - 07/28/07 01:24 PM |
Health Regen isn't to useful. Mainly because it only takes affect in between battles. I have found health steal to be very useful for warriors with 2H weapons. A nice deathbringer with health steal and some gear with it on will save alot of pots. With a good set right now I can easily have 10% health steal. When dealing an average of 3000 damage a hit, I recoup 300 HP a hit. Although it may not sound like alot when in a large mob my character can actually increase his HP without using any pots. -------------------- JoeB - Level 100 - Back to a Fighter where he belongs SirOldBottom - Level 42 - Shadow Merc Mearlin - Level 29 - Mage Dungeon Runners Map Build 0.95 |
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