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ShamblingCat Rabbit Puncher Posts: 63 |
Dungeon Map ver 0.75
#23587 - 06/07/07 04:27 AM |
Okay, I think I've got the map for ver.75 just about done. If anyone spots an error, don't hesitate to let me know and I'll fix is as soon as possible. [map] I still haven't made a map for the HDoL, but I've been really busy lately so it probably won't happen anytime soon. If someone else has a guide for it, feel free to post it here. -------------------- Current characters Hart - lvl 30 Robust Hardened Brutish Barbarian |
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Ripper_McGee Karl's "bad cavern" spelunker Posts: 2,314 |
Re: Dungeon Map ver 0.75
#23592 - 06/07/07 05:24 AM |
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Shaydess Armchair Warrior Posts: 26 |
Re: Dungeon Map ver 0.75
#23593 - 06/07/07 05:58 AM |
Great thanks ![]() |
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Sklndr Chicken Hawk Posts: 108 |
Re: Dungeon Map ver 0.75 [Re: #23593]
#23607 - 06/07/07 08:20 AM |
Great Job! A map of HDoL would be great also. I think after some re-runs of the dungeons, most of us already have a good idea of what each dungeon contains, but like I said, great job. -------------------- In-Game ----------- SKLNDR - LvL 50-something Fighter Niklaus-Deleted |
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Rensje New Kid Posts: 6 |
Re: Dungeon Map ver 0.75 [Re: #23607]
#23609 - 06/07/07 08:25 AM |
Thanks, it's very helpful! I've been mapping out my progress as well, but I guess I can stop doing that, because you have done all the work for me. Nice one! -------------------- Dungeon Runners owns me. Characters: Aluna Lvl 24 Muscular Hardened White Paladin |
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Rent_Me Rabbit Puncher Posts: 50 |
Re: Dungeon Map ver 0.75
#23611 - 06/07/07 08:31 AM |
Great work! very helpful! i didn't even know about that 10% chance for a portal lvl 3-6.. -------------------- Best Game Ever Right Here! |
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DevilJoe New Kid Posts: 3 |
Re: Dungeon Map ver 0.75 [Re: #23611]
#23614 - 06/07/07 09:13 AM |
Great work and quite helpful. Just a little difference in my game: acces to the tainted grove from algernon lvl5 and from tainted grove to tainted crypt. then back to algernon lvl5. So more like a cirle starting from alg5 to groove to crypt back to alg5. greetings Joe |
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Maroman Rabbit Puncher Posts: 63 |
Re: Dungeon Map ver 0.75 [Re: #23614]
#23646 - 06/07/07 01:49 PM |
This is great. It shows how much there is to do in this game and I am just looking forward to playing even more -------------------- Free Voice Servers: http://getgsc.com http://avguste.blogspot.com/ http://allmusic.mypodcast.com/ |
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The_Archon New Kid Posts: 1 |
Re: Dungeon Map ver 0.75
#23713 - 06/07/07 09:32 PM |
Thanks for this, well done. |
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Kimujii New Kid Posts: 23 |
Re: Dungeon Map ver 0.75 [Re: #23713]
#23775 - 06/08/07 10:48 AM |
you rocks guy well done |
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Mage_Kane New Kid Posts: 9 |
Re: Dungeon Map ver 0.75
#23777 - 06/08/07 11:19 AM |
Couple errors... .) The Tainted Crypt is a sup-dungeon to the Tainted Grove on Algernon lvl 4. .) There's no Frozen Woods on Mutantous Malaise lvl 6. .) And you mispelled Mutantous Malaise. |
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Stephen Moderator Posts: 1,045 |
Re: Dungeon Map ver 0.75 [Re: #23777]
#23852 - 06/08/07 11:35 PM |
Simply awesome to see players making resources like this! steve -------------------- "Don't try to teach a pig to sing; it wastes your time and it irritates the pig." -- Anthony DeMello http://www.idearunners.com http://www.onemanswisdom.info |
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dispater Armchair Warrior Posts: 36 |
Re: Dungeon Map ver 0.75
#24064 - 06/11/07 10:55 AM |
Wow, super help, thank you! I knew most of what was in my area, but as I have a lot of quests for areas I have yet to be, it really does help to see where I should steer my toon! -------------------- The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!', but 'That's funny ...' Isaac Asimov POLITICAL CORRECTNESS IS INTELLECTUAL FASCISM The FAT MAN strikes again!!! |
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Qutse Rabbit Puncher Posts: 83 |
Re: Dungeon Map ver 0.75 [Re: #24064]
#24117 - 06/11/07 09:41 PM |
Very useful. Thanks |
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Nolic New Kid Posts: 6 |
Re: Dungeon Map ver 0.75 [Re: #24117]
#24783 - 06/18/07 04:17 PM |
Sweet thanks for the map it is very useful even if some of it is wrong |
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Ripper_McGee Dungeon Walker Posts: 3,179 |
Re: Dungeon Map ver 0.75 [Re: #24783]
#24812 - 06/18/07 05:43 PM |
Quote:
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Rudko Rabbit Puncher Posts: 77 |
Re: Dungeon Map ver 0.75 [Re: #24812]
#24833 - 06/18/07 09:17 PM |
I found a few of the Algernon sub dungeons were off of different levels than indicated on the map. If I knew exactly which ones I would post it here, but I don't. I will see if I can figure it out. |
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Zubin Rabbit Puncher Posts: 55 |
Re: Dungeon Map ver 0.75 [Re: #24833]
#24974 - 06/20/07 01:58 AM |
Great job on this, though it seems it may not be perfect, if you're someone who scales dungeon levels wall to wall, you shouldn't have much of a problem anyway. I didn't realize till just now that I skipped two major way-points... My way-points go from Frump's Misfortune to Shadow Embrace <_< -------------------- If you were in walking distance I'd strangle you, put you in a bag, then strangle you again. Ultimate Mage Build |
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DuncanOctavius New Kid Posts: 14 |
Re: Dungeon Map ver 0.75
#25342 - 06/22/07 02:59 PM |
Thanks for your effort, very clear, gives me a good idea of what I have to look forward to. Thanks. |
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OracleX Chicken Hawk Posts: 136 |
Re: Dungeon Map ver 0.75 [Re: #24974]
#25476 - 06/23/07 09:42 AM |
Thanks for this map - it has helped a lot trying to clean up quests. -------------------- OracleX (74) - Pure Agility Ranger - World 4 Complainers of the World Unite - Thanks to Ripper_McGee |
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Balomar Chicken Hawk |
Re: Dungeon Map ver 0.75
#25643 - 06/24/07 10:11 PM |
Great job! Will the map be updated? |
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Lightscribe New Kid |
Re: Dungeon Map ver 0.75
#25835 - 06/26/07 06:24 PM |
Thank you so much! Just what the doctor ordered for a newbie like myself! |
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Tunnel New Kid |
Re: Dungeon Map ver 0.75 [Re: #25835]
#27702 - 07/06/07 11:02 AM |
Can someone please clarify where Tainted Crypt is? I can't find it for the life of me and it's not where the map says it is. Thanks. |
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Foogle Armchair Warrior |
Re: Dungeon Map ver 0.75 [Re: #27702]
#27746 - 07/06/07 02:55 PM |
I found it yesterday in Tainted Grove, which is on lvl 4 of Algernon. I never found a direct entrance - only found it within the grove. |
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bogey Veteran |
Re: Dungeon Map ver 0.75 [Re: #27746]
#27806 - 07/06/07 09:01 PM |
I know several thing have changed. Fade Caves of lvl 7 of Shadow's Embrace is called something different now, for the life of me I can't remember what though. And I'm sure more than that have changed. I'll take note of what I notice and post when I get a chance. Gary |
| Rhadamanthos | Re: Dungeon Map ver 0.75 [Re: #27806]
#27845 - 07/07/07 01:35 AM |
There are a number of errors related to Algernon. 1. Tainted Crypt is an offshoot of Tainted Grove; it is NOT accessible directly from any level of Algernon, although there is a high chance of a portal that exits the Crypt into Algernon level 5, bypassing the Grove. This is one way only. 2. Tainted Grove is an offshoot of level 5, not level 4. 3. The name of the lair is "Sissirat", not "Sisserat". |
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bdragon361 Armchair Warrior |
Re: Dungeon Map ver 0.75 [Re: #27845]
#28091 - 07/08/07 07:56 PM |
its a good guide for the first few dungeons |
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JesusFreak Dungeon Walker |
Re: Dungeon Map ver 0.75
#28169 - 07/09/07 11:26 AM |
thanks 4 the map now i know where to go......... and where i am at its kinda easy to get lost......... i have a few times looking for a place... |
| Foolio | Re: Dungeon Map ver 0.75 [Re: #28169]
#28201 - 07/09/07 03:38 PM |
i love you. :) |
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Robotika New Kid |
Re: Dungeon Map ver 0.75
#28217 - 07/09/07 05:05 PM |
Excellent map. Now to get an update for the latest patch. Thanks a bunch! |
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JesusFreak Dungeon Walker |
Re: Dungeon Map ver 0.75 [Re: #28201]
#28223 - 07/09/07 05:54 PM |
Quote:who in the world are you talking to |
| Foolio | Re: Dungeon Map ver 0.75 [Re: #28223]
#28235 - 07/09/07 07:50 PM |
Quote:the guy who made the map. i dont love you. go away. :p |
| Quinne | Re: Dungeon Map ver 0.75
#28324 - 07/10/07 12:13 PM |
Groovy. |
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JesusFreak Dungeon Walker |
Re: Dungeon Map ver 0.75 [Re: #28235]
#28341 - 07/10/07 02:05 PM |
Quote:thank you |
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Tiqon Chicken Hawk |
Re: Dungeon Map ver 0.75
#28345 - 07/10/07 02:17 PM |
This is really nicely done. Helped me alot. I have a very bad memory, so thank you. I refer to this map to other plaers all the time when playing. So many ppl asking where is this and where is that. So I say "look in the forum, theres a roadmap there, look in the player guide section". :) |
| Toram | Re: Dungeon Map ver 0.75
#28346 - 07/10/07 02:27 PM |
Very useful indeed! Pure genius!!!!! |
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ShamblingCat Rabbit Puncher |
Re: Dungeon Map ver 0.75 [Re: #28346]
#28928 - 07/13/07 07:51 PM |
Man, it's good to have the internet again. Sorry for the delay everyone, I just moved to my new job a few weeks ago and it took this long to get an internet connection at my apartment. It would seem that DR has gone through a couple patches in the meantime so I'll have to see if i can't whip up a new map this weekend. |
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Gelum Rabbit Puncher |
Re: Dungeon Map ver 0.75
#29698 - 07/19/07 08:35 AM |
Thank you for the map. It has been extremely helpful. When you are new to the game, you have no idea that most of the content extends out from Algernon. I believe one correction is needed. I found Tainted Grove off of Algernon 5 and Tainted Crypt connected to the Grove. Please someone verify. I'm currently level 32 (99% solo) re-exploring widower's areas. |
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Orlowski New Kid |
Re: Dungeon Map ver 0.75
#30404 - 07/25/07 03:08 PM |
Nice work on the map, but has anyone else besides me found a room called the candy vault. I found it off one of the side dungeons in frumps. I forget what it was called but it had orks in a dungeon that looked like the first lvl of the terror dome. Now i think about it more i think it is around lvl 6 or 7 of frumps. |
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JoeB1978 Veternarian |
Re: Dungeon Map ver 0.75 [Re: #30404]
#30416 - 07/25/07 04:58 PM |
If you look at the version of the map you will see it is a few versions behind so things have changed. Overall it is still usefull but does not have every side dungeon on it. The candy vault was added in the latest patch, havent been there yet myself, but I know it has to do with the quest given by Dorcus and Rose. |
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19kilo Rabbit Puncher |
Re: Dungeon Map ver 0.75 [Re: #30416]
#30436 - 07/25/07 07:26 PM |
There are 2 instances of the candy vault. One is in Eddie DimPalens pad. I forget where the other 1 was. |
| dasqoot | Re: Dungeon Map ver 0.75 [Re: #30436]
#30440 - 07/25/07 08:34 PM |
Z'lash's pad. Not sure how many pads there are or how randomly they spawn, but I found that one on MM lvl 1. |
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emilz New Kid |
Re: Dungeon Map ver 0.75
#31037 - 07/30/07 06:50 PM |
Well done ShamblingCat, They really need to implament something along these lines in game. Keep up the good work! :cool: |
| Telephone | Re: Dungeon Map ver 0.75
#31352 - 08/03/07 01:16 PM |
Does anyone know what program was used to generate this map? |
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Tiqon Chicken Hawk |
Re: Dungeon Map ver 0.75 [Re: #31352]
#31354 - 08/03/07 01:30 PM |
Hmmm looks like something you could make in Visio.... |
| Jasa_the_third | Re: Dungeon Map ver 0.75
#32012 - 08/11/07 05:28 PM |
very helpful, thanks |
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Exooki2 Rabbit Puncher |
Re: Dungeon Map ver 0.75 [Re: #32012]
#33463 - 08/27/07 10:10 AM |
fort2007 has the new map for the new build link is here right to the map all credits go to him and shambling cat( for orignal) thank you guys The Map (http://img123.imageshack.us/img123/5493/mapcr9.jpg) |
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