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Suggestions » Drop Or Distill Upgrades? View all threads
 
DarkSunder
Armchair Warrior
Posts: 40
Drop Or Distill Upgrades?
#19661 - 04/12/07 05:26 PM

The following order of items quality is fairly well known.

rainbow > purple > yellow > blue > green > grey

There's also certain bonuses that only apply to certain item types.

Since many people have commented that the yellow they see are often better than the purples/rainbows they get, could we allow players to extract one of the bonuses from the item and apply it to another of a lower quality?

Example:

A purple weapon has 1% health steal.

For a fee, the weapon vendor allows me to extract a 1% health steal rune from it.

For a fee I imbune my current yellow item with the 1% health steal.

My yellow item is now a purple item that has the 1% health steal on it.

Restrictions.

1) Only one rune will be extracted from an item. If multiple bonuses exist, a random one will be chosen.
2) The item will be destroyed when the rune is extracted.
3) The rune can only be applied to an item that is a single rarity rank lower. Mythic to Purple, purple to yellow, yellow to blue, etc.
4) The rune will have the same level requirement as the original item it was extracted from. Applying it to another item will INCREASE the level requirement to whichever item has a HIGHER level requirement. e.g. Applying a LEVEL 20 purple rune to a LEVEL 18 yellow item will make the new item a LVL 20 purple item.
5) A rune can not be applied to an item if that item already has the same or a similiar bonus. No +Str on something with +str on it already. There may be other mutually exclusive bonuses only the developers would be aware of.

Many people are stuck with yellows because the purples they do find doesn't give them anything useful. health steal on wands and bows do little for a 2h fighter. It would be great if we could still benefit from finding purples instead of just selling it or giving it away.


Swordgleam
Old Timer
Posts: 510
Re: Drop Or Distill Upgrades?
#19665 - 04/12/07 06:01 PM

Quote:

Many people are stuck with yellows because the purples they do find doesn't give them anything useful.





Who cares what color it is, so long as it works? I'm a freeloader, and I occasionally even find myself using greens that are better than my current blues.

As for the idea - various similar things are regularly suggested. I believe the last I heard near the subject from any dev was "some type of crafting system of some sort may eventually be coming but it's not a priority."


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Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



CaptainValiant
Rabbit Puncher
Posts: 51
Re: Drop Or Distill Upgrades?
#19705 - 04/14/07 11:30 PM

I agree-ish.

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DarkSunder
Armchair Warrior
Posts: 40
Re: Drop Or Distill Upgrades? [Re: #19665]
#19734 - 04/16/07 02:06 PM

Quote:


Who cares what color it is, so long as it works? I'm a freeloader, and I occasionally even find myself using greens that are better than my current blues.





Purples are better than yellows, yellows are better than blues and blues are better than greens.

That said, people are forced to use lower quality items because the benefits from the other items do not fit their build.

Even as a non-member you could benefit by upgrading your green items with blue lvl enhancements that you actually want to use.



rabb1t
Actual Hawk
Posts: 381
Re: Drop Or Distill Upgrades? [Re: #19734]
#19735 - 04/16/07 02:14 PM

Just an FYI, an idea like this (and one for 'deconstructing items') was brought up months ago.

Not saying it's not a bad idea, just saying it's something the testers have brought up before.

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My rig and explanation as to my choices.

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Swordgleam
Old Timer
Posts: 510
Re: Drop Or Distill Upgrades? [Re: #19734]
#19737 - 04/16/07 02:20 PM

Quote:

Purples are better than yellows, yellows are better than blues and blues are better than greens.




Have you played this game? Even when I was using member items, I often had yellows instead of all purples, and every once and a while, even blues. Now, after this latest patch, purples and mythics have been further nerfed. In theory the progression is as you say, but in practice, better color items often end up with inferior stats.


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Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



DarkSunder
Armchair Warrior
Posts: 40
Re: Drop Or Distill Upgrades? [Re: #19737]
#19739 - 04/16/07 02:45 PM

Quote:

Quote:

Purples are better than yellows, yellows are better than blues and blues are better than greens.




Have you played this game? Even when I was using member items, I often had yellows instead of all purples, and every once and a while, even blues. Now, after this latest patch, purples and mythics have been further nerfed. In theory the progression is as you say, but in practice, better color items often end up with inferior stats.




That's exactly my complaint. Better color items SHOULD be BETTER. But in practice we often use items of lower color.

To clarify, rarity is not the only determinent of item bonuses. It is only a modifier to the item level.

So a lvl 15 green might give a +15, a lvl 15 blue might do +17, a lvl 15 yellow would do +19, etc...

There are two conditions that causes us to use an item of a lower rarity.

1) The rarer item has a lower lvl. My lvl 35 yellows give higher stat bonuses than any lvl 30 purples I've seen. And for some reason the higher my level the more variation I see in items that drop.

2) It has the wrong stats. If I don't need more INT but want more STR, then I'm going to pass on the +30 INT ring and use the +25 STR ring instead.

This suggestion is to help reduce the effect of these two conditions.



Ragic
Chicken Hawk
Posts: 101
Re: Drop Or Distill Upgrades? [Re: #19739]
#19748 - 04/16/07 06:02 PM

So, the complaint is that youre not finding purples with the modifiers you want? At least compare apples to apples. A purple item of the same type and lvl will have better stats than a yellow. But yeah, a lvl 25 pruple warhammer with +12 str / +12 end might not do as much dmg as a lvl 25 yellow warhmmer that adds +24 str. Is this surprising to anyone?


ninny
Rabbit Puncher
Posts: 91
Re: Drop Or Distill Upgrades? [Re: #19748]
#19768 - 04/17/07 01:12 AM

agreed, i've upgraded every yellow item i've had to purple, it just had to be of the same template.


DarkSunder
Armchair Warrior
Posts: 40
Re: Drop Or Distill Upgrades? [Re: #19748]
#19844 - 04/18/07 01:46 PM

Quote:

So, the complaint is that youre not finding purples with the modifiers you want? At least compare apples to apples. A purple item of the same type and lvl will have better stats than a yellow. But yeah, a lvl 25 pruple warhammer with +12 str / +12 end might not do as much dmg as a lvl 25 yellow warhmmer that adds +24 str. Is this surprising to anyone?




My complaint is that with all the possible templates out there, I end up throwing away most of the purples I have because I just haven't found any purples that actually matched the template I wanted.

At least that's my experience from farming bosses. Perhaps HDOL has better drop rates. *shrug*



DarkSunder
Armchair Warrior
Posts: 40
Re: Drop Or Distill Upgrades? [Re: #19768]
#19845 - 04/18/07 01:49 PM

Quote:

agreed, i've upgraded every yellow item i've had to purple, it just had to be of the same template.




Just curious, what kind of template are you using and how many purples do you think you go through before you're able to upgrade one of your items?

It's possible, my template's just too narrow or I'm just having a string of bad luck.



Ragic
Chicken Hawk
Posts: 101
Re: Drop Or Distill Upgrades? [Re: #19845]
#19846 - 04/18/07 02:53 PM


I usually look for str or str/end split 50/50. Then I look for +% melee dmg, +% crit, + crush dmg (i stick with a 2h warhammer), after that its a toss up. I also prefer to have 1-2% mana steal. The actual type of armor doesnt matter to me (though I refuse to wear crystal). I end up with a mix of scale mail and ornate/shadow plate.

I usally clear the 2nd lvl of stage 3 in HDoL until I find the portal guardians. Those 2 bosses drop 3 purples each, everytime, so once i get there, I'll kill them, let the pack respawn, repeat. I may find 1 in 30-40 purples I would consider using.


 
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