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Suggestions » Why have a max lvl? View all threads
 
Ragic
Chicken Hawk
Posts: 101
Why have a max lvl?
#19371 - 04/06/07 11:11 AM

Seems to me, there is no 'finish' to this game, no end boss, no ultimate gear set to aquire. The dungeons, monsters, and drops all scale to your current lvl. So why is there a maximum lvl? If its just a matter of having enough room to display the numbers, if you can display 100 then you could display 999 just as easily yeah? The skills themselves could scale up with lvl without too much trouble I would think.

For those of you who got to lvl 100, did you do this to be the first to reach the maximum lvl or was it because that was the only 'finish' to the game? If there were unlimited lvls would you still be grinding away to be the highest lvl player?

Personally, I like the idea of no lvl cap simply so there will be some sort of public display of how much I've invested in my toon. /time played doesnt quite satisfy that.

If this has been discussed before I didnt notice it with a search for 'max lvl'. Would appreciate a link to the old thread if there is one.


Swordgleam
Old Timer
Posts: 510
Re: Why have a max lvl?
#19376 - 04/06/07 11:26 AM

I know when Tachan first got to lvl 100, none of us were sure (before then) whether the max was 99 or 100, so that was part of it.

Other people have suggested not having a lvl cap, just having lvls beyond 100 be increasing hardly to obtain by vastly increasing the amount of xp per lvl that is needed. I don't think the devs replied to any of those threads, though.

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Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



Ibalaki
Actual Hawk
Posts: 239
Re: Why have a max lvl? [Re: #19376]
#19384 - 04/06/07 12:58 PM

/agree

once you are lv100 you have a "You win" flag instead of xp until next level and I don't like this. I would like to continue to gain xp and a reborn system or no level cap.

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Sorry for my English, I am French


Edited by Ibalaki (04/06/07 01:00 PM)


ninny
Rabbit Puncher
Posts: 91
Re: Why have a max lvl? [Re: #19384]
#19401 - 04/06/07 03:28 PM

yeah me too .... up or remove lvl cap...and if i'm not mistaken they can do this fairly easily.


Tachan
Actual Hawk
Posts: 209
Re: Why have a max lvl?
#19415 - 04/06/07 05:14 PM

How about we just get the ability to buy levels? I have 138 million. I should at least be able to buy my way into level 101!


Gene8808
New Kid
Posts: 15
Re: Why have a max lvl? [Re: #19415]
#19418 - 04/06/07 05:26 PM

Quote:

How about we just get the ability to buy levels? I have 138 million. I should at least be able to buy my way into level 101!



This is actually a good idea. Say, 100,000,000 gets you a book that lets you level up over level 100. They could even have one every hundred or so levels if they were to do this.

-Gene



onedorsfirew_
New Kid
Posts: 14
Re: Why have a max lvl?
#19434 - 04/07/07 12:30 AM

I agree, but wouldn't it be extremely hard to level past 100?
I wouldn't know YET since I'm only level 18 and can only play at a friends house.
I do think it would add more to the game though. it would certainly be one, if not the first, of the games for a character to reach level 999.


vss3rd
Rabbit Puncher
Posts: 69
Re: Why have a max lvl? [Re: #19434]
#19458 - 04/07/07 01:08 PM

well the lvls are just there for stat increase
-id like to see a sys with stat growth independant of lvl
<lvl up gives hp/mp acc def difficulty-mod along with stat pts here>


Ibalaki
Actual Hawk
Posts: 239
Re: Why have a max lvl? [Re: #19458]
#19463 - 04/07/07 04:43 PM

With lv up you gain stats points, HP/MP, skill level, better stuff, AR, DR, Critical chance, Resistance.

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Sorry for my English, I am French


Edited by Ibalaki (04/07/07 04:44 PM)


 
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