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Archived Patch Notes » Server Downtime and Patch Notes 4/27 View all threads
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Nomad
Former Board Tyrant
Posts: 643
Server Downtime and Patch Notes 4/27
#189 - 04/27/06 03:47 PM

The Dungeon Runners beta server will be brought down today, 4/27, at 4pm Central in order to publish the following:

Patch Notes:

  • Server-side reporting tools have been improved
  • Several server-side memory improvements have been made
  • Players may encounter a popup that indicates the client has encountered a problem and will close. This will generate a report that will automatically be sent to development. Please restart your client and continue playing.
  • A new brightness system has been implemented in place of the previous gamma-correction system.
  • A few occasional server crashes have been fixed.
  • Added 15 minute inactivity timeout on the client. If the player does not interact with the client for 15 minutes, they will be booted back to the login screen.
  • Fixed a bug that caused unexpected disconnects to be cleaned up improperly
  • EULA display is now properly implemented on the launcher – you must restart the launcher after patching to see this functionality.
  • Bad name filtering is now available on the server. If you try to create a new player with a bad name, it will be disallowed.
  • For E3, enabled automatic encounter respawn. ~5 minutes after a monster is killed, it will respawn (as long as a player is not nearby).
  • Player-created waypoints are now single-use – once the player returns to the origin of the waypoint, the waypoint will disappear.



 
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