The Dungeon Runners beta server will be brought down today, 4/27, at 4pm Central in order to publish the following:
Patch Notes:
- Server-side reporting tools have been improved
- Several server-side memory improvements have been made
- Players may encounter a popup that indicates the client has encountered a problem and will close. This will generate a report that will automatically be sent to development. Please restart your client and continue playing.
- A new brightness system has been implemented in place of the previous gamma-correction system.
- A few occasional server crashes have been fixed.
- Added 15 minute inactivity timeout on the client. If the player does not interact with the client for 15 minutes, they will be booted back to the login screen.
- Fixed a bug that caused unexpected disconnects to be cleaned up improperly
- EULA display is now properly implemented on the launcher – you must restart the launcher after patching to see this functionality.
- Bad name filtering is now available on the server. If you try to create a new player with a bad name, it will be disallowed.
- For E3, enabled automatic encounter respawn. ~5 minutes after a monster is killed, it will respawn (as long as a player is not nearby).
- Player-created waypoints are now single-use – once the player returns to the origin of the waypoint, the waypoint will disappear.