| Main Index · Search · Members |
| Patch Notes » Server Downtime and Patch Notes 3/27 (build 51) | View all threads |
| This thread began on UBB.threads and continued on vBulletin after the Aug 2008 migration; both captures are merged here. | |
|
Stephen Big Boss Man Posts: 673 |
Server Downtime and Patch Notes 3/27 (build 51)
#18484 - 03/27/07 05:08 PM |
The servers will be reset at 4:30PM CDT today to apply update 51. The downtime will be approximately 20 minutes. Sorry for the short notice on this one. New Content The crystal armor set has been fully implemented. This will apply to all existing crystal armor pieces. New music has been added for the Widow Maker boss fight. Bug Fixes We've finally found the issue that caused sync errors after patching. This should now be resolved. Hooray! The server crash discovered with build 49 has been fixed. Several quest descriptions have been fixed. The pathfinder parameters have been adjusted on the server. This should help with the unsightly lag spikes you've been experiencing. You may notice some monsters running in place in crowded areas occasionally because of this change. Issues with data loss when a game server crashes should be resolved. The XRay vision config option should properly save now. Several blade trail animations have been adjusted for proper rendering. Issues with monsters despawning at improper times and never coming back should be resolved. Monsters spawning in impossible to reach locations should no longer happen. Monsters will no longer aggro you through walls. Balance Changes All boss fights should be soloable now. We have changed the portal colors and information for each boss zone to reflect this. The damage bonus for intellect on spells has been increased 10%. Fire Bolt damage has been increased 10%. All crossbow damage has been increased by 10%. The minimum spell resistance for monsters has been decreased to 5% from 10%. Ice Shards damage and mana cost have been decreased by 33%. The stun resistance for monsters has been capped at 90%. The extra damage resistance for monsters that are above your level has been reduced to 5% per level, down from 10%. |
|
Stephen Big Boss Man Posts: 673 |
Re: Server Downtime and Patch Notes 3/27 (build 51)
#18514 - 03/27/07 06:01 PM |
This publish is taking a bit longer than expected. Please remain patient as I harass those responsible.. steve |
|
Stephen Big Boss Man Posts: 673 |
Re: Server Downtime and Patch Notes 3/27 (build 51)
#18529 - 03/27/07 06:38 PM |
Alrighty. That was a bit rocky. All's well now, however. Sorry for the delay. steve |
| All times are US Eastern, the board's original clock (vBulletin-era times converted from GMT). |