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Bokonon
New Kid
Posts: 3
Randomized Background Traits
#14764 - 02/09/07 01:28 PM

I'm pretty sure that the two background traits my fighter got were due to selecting fighter. Of course, going forward, the classless system makes it moot. However, it would be cool if every time you generated a new character you'd get a random set of these traits (and a random number OF them). This would force players to take them into account when selecting skills for that character. Sure, some people may keep re-rolling until they get some uber-combination, and to them I say, "More power to you!" DR isn't exactly a game where this choice of theirs affects you much.

Of course, in a game like DR, I kind of like randomness (reading about it, I'm for keeping random items for king's coins, though allowing for an easy way to auction them to other players would be a nice enhancement), as it adds a bit of spice, and re-iterates the general lack of seriousness the game appears to be going for (DR should only be aiming for serious fun, and nothing else).

-Bok


Swordgleam
Old Timer
Posts: 510
Re: Randomized Background Traits
#14766 - 02/09/07 02:08 PM

I like the idea, but not everyone will. So how about, you either select two traits.. or you select 'roll random traits' and you have the chance of getting either slightly better traits, or some traits that can't just be selected. So people can have it either way.

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Swordgleam - Level 40-something Arcane Fighter
Vanishing into the wilderness from May 25 to late August.



Healer32
New Kid
Posts: 4
Re: Randomized Background Traits [Re: #14766]
#14768 - 02/09/07 02:29 PM

All i have to say about this idea, is that I would love to see what happens the first time it glitches out and someone gets stuck with Health nut and Bookworm.

Really though I think the Random thing would be a very interesting Idea, but Swordgleam is right, It would be a little bad in a way.

I would like to see that optional rolling with a few "secret" traits even if they don't really do anything... That way new players wouldn't get as confused starting up.


Bokonon
New Kid
Posts: 3
Re: Randomized Background Traits [Re: #14768]
#14769 - 02/09/07 02:46 PM

Well, if people want to reroll for better traits, that fine by me. I agree that if you get a couple of negative traits that would suck. Therefore you should be able to just click a button and reroll the traits.

-Bok


biterman
Chicken Hawk
Posts: 137
Re: Randomized Background Traits [Re: #14769]
#14772 - 02/09/07 03:01 PM

This should be pretty easy, most single-player RPGs Ive played let you reroll as much as you want, it's no biggie. A simple heuristic can make sure you don't get the best stats/traits but instead stay more or less balanced...

adios,
biterman.

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It is time to toss the dice and hope that chance rolls in our favor.



 
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